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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.32126.315 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Task3", "Task3\Task3.csproj", "{98A53B70-B70A-4BEA-B614-0870C6C77492}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{98A53B70-B70A-4BEA-B614-0870C6C77492}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{98A53B70-B70A-4BEA-B614-0870C6C77492}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{98A53B70-B70A-4BEA-B614-0870C6C77492}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{98A53B70-B70A-4BEA-B614-0870C6C77492}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {85C7571E-CA63-4BAF-AAB2-13BE03E8F567} | ||
EndGlobalSection | ||
EndGlobal |
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using System; | ||
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namespace Task3 | ||
{ | ||
class Program | ||
{ | ||
static void Main(string[] args) | ||
{ | ||
var t = new Table(new string[] { "1", "2", "3", "4", "5"}); | ||
t.ShowTable(); | ||
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} | ||
} | ||
} |
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namespace Task3 | ||
{ | ||
public class Rules | ||
{ | ||
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private void FillTable(Table table) | ||
{ | ||
for (int i = 1, j = 0; i < table.GetLength(0); i++, j++) | ||
{ | ||
table[0, i] = args[j]; | ||
table[i, 0] = args[j]; | ||
} | ||
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for (int i = 1; i < table.GetLength(0); i++) | ||
{ | ||
for (int j = 1; j < table.GetLength(1); j++) | ||
{ | ||
switch (Win(i - 1, j - 1)) | ||
{ | ||
case 1: | ||
table[i, j] = "Win"; | ||
break; | ||
case 0: | ||
table[i, j] = "Draw"; | ||
break; | ||
case -1: | ||
table[i, j] = "Lose"; | ||
break; | ||
} | ||
} | ||
} | ||
} | ||
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public int GetRules(int ind1, int ind2, int length) | ||
{ | ||
int len = (length - 1) / 2; | ||
if (ind1 < ind2) | ||
{ | ||
if (ind1 + len >= ind2) | ||
{ | ||
return 1; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
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} | ||
else if (ind1 > ind2) | ||
{ | ||
if (ind1 + len >= length) | ||
{ | ||
int delta = ind1 + len - length; | ||
if (delta >= ind2) | ||
{ | ||
return 1; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
} | ||
else return -1; | ||
} | ||
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return 0; | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace Task3 | ||
{ | ||
class Table | ||
{ | ||
private string[,] table; | ||
private string[] args; | ||
public int X { get; private set; } | ||
public int Y { get; private set; } | ||
public Table(string[] args) | ||
{ | ||
table = new string[args.Length + 1, args.Length + 1]; | ||
X = args.Length + 1; | ||
this.args = args; | ||
this.FillTable(); | ||
} | ||
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public void Insert(int x, int y, string value) | ||
{ | ||
table[x, y] = value; | ||
} | ||
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private void FillTable() | ||
{ | ||
for(int i = 1, j = 0; i < table.GetLength(0); i++, j++) | ||
{ | ||
table[0, i] = args[j]; | ||
table[i, 0] = args[j]; | ||
} | ||
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for(int i = 1; i < table.GetLength(0); i++) | ||
{ | ||
for(int j = 1; j < table.GetLength(1); j++) | ||
{ | ||
switch (Win(i - 1,j - 1)) | ||
{ | ||
case 1: | ||
table[i, j] = "Win"; | ||
break; | ||
case 0: | ||
table[i, j] = "Draw"; | ||
break; | ||
case -1: | ||
table[i, j] = "Lose"; | ||
break; | ||
} | ||
} | ||
} | ||
} | ||
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private int Win(int ind1, int ind2) | ||
{ | ||
int len = (args.Length - 1) / 2; | ||
if(ind1 < ind2) | ||
{ | ||
if(ind1 + len >= ind2) | ||
{ | ||
return 1; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
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} | ||
else if(ind1 > ind2) | ||
{ | ||
if(ind1 + len >= args.Length) | ||
{ | ||
int delta = ind1 + len - args.Length; | ||
if(delta >= ind2) | ||
{ | ||
return 1; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
} | ||
else return -1; | ||
} | ||
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return 0; | ||
} | ||
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public void ShowTable() | ||
{ | ||
for(int i = 0; i < table.GetLength(0); i++) | ||
{ | ||
for(int j = 0; j < table.GetLength(1); j++) | ||
{ | ||
Console.Write("{0, -12}|", table[i, j]); | ||
} | ||
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Console.Write("\n"); | ||
} | ||
} | ||
} | ||
} | ||
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/*class Table | ||
{ | ||
private string[,] table; | ||
private string[] args; | ||
public int X { get; private set; } | ||
public Table(string[] args) | ||
{ | ||
table = new string[args.Length + 1, args.Length + 1]; | ||
X = args | ||
this.args = args; | ||
this.FillTable(); | ||
} | ||
private void FillTable() | ||
{ | ||
for(int i = 1, j = 0; i < table.GetLength(0); i++, j++) | ||
{ | ||
table[0, i] = args[j]; | ||
table[i, 0] = args[j]; | ||
} | ||
for(int i = 1; i < table.GetLength(0); i++) | ||
{ | ||
for(int j = 1; j < table.GetLength(1); j++) | ||
{ | ||
switch (Win(i - 1,j - 1)) | ||
{ | ||
case 1: | ||
table[i, j] = "Win"; | ||
break; | ||
case 0: | ||
table[i, j] = "Draw"; | ||
break; | ||
case -1: | ||
table[i, j] = "Lose"; | ||
break; | ||
} | ||
} | ||
} | ||
} | ||
private int Win(int ind1, int ind2) | ||
{ | ||
int len = (args.Length - 1) / 2; | ||
if(ind1 < ind2) | ||
{ | ||
if(ind1 + len >= ind2) | ||
{ | ||
return 1; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
} | ||
else if(ind1 > ind2) | ||
{ | ||
if(ind1 + len >= args.Length) | ||
{ | ||
int delta = ind1 + len - args.Length; | ||
if(delta >= ind2) | ||
{ | ||
return 1; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
} | ||
else return -1; | ||
} | ||
return 0; | ||
} | ||
public void ShowTable() | ||
{ | ||
for(int i = 0; i < table.GetLength(0); i++) | ||
{ | ||
for(int j = 0; j < table.GetLength(1); j++) | ||
{ | ||
Console.Write("{0, -12}|", table[i, j]); | ||
} | ||
Console.Write("\n"); | ||
} | ||
} | ||
}*/ |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
<TargetFramework>net5.0</TargetFramework> | ||
</PropertyGroup> | ||
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</Project> |