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Update Quest Book I18N (GTNewHorizons#11928)
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Co-authored-by: Dream-Master <[email protected]>
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github-actions[bot] and Dream-Master authored Dec 5, 2022
1 parent f744ae0 commit 3f3ff50
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83 changes: 37 additions & 46 deletions config/betterquesting/DefaultQuests-us.json
Original file line number Diff line number Diff line change
Expand Up @@ -39073,7 +39073,8 @@
"411:10": {
"questID:3": 411,
"preRequisites:11": [
412
412,
860
],
"properties:10": {
"betterquesting:10": {
Expand Down Expand Up @@ -94586,24 +94587,14 @@
"916:10": {
"questID:3": 916,
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915,
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"betterquesting:10": {
"snd_complete:8": "random.levelup",
"taskLogic:8": "AND",
"partySingleReward:1": 0,
"visibility:8": "SECRET",
"visibility:8": "NORMAL",
"isMain:1": 0,
"simultaneous:1": 0,
"icon:10": {
Expand Down Expand Up @@ -170203,7 +170194,7 @@
"requiredItems:9": {
"0:10": {
"id:8": "gregtech:gt.metaitem.99",
"Count:3": 20,
"Count:3": 24,
"Damage:2": 13739,
"OreDict:8": ""
}
Expand Down Expand Up @@ -286229,8 +286220,8 @@
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1102
1102,
1477
],
"properties:10": {
"betterquesting:10": {
Expand Down Expand Up @@ -286312,9 +286303,8 @@
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860,
1014,
1102
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],
"properties:10": {
"betterquesting:10": {
Expand Down Expand Up @@ -286396,9 +286386,8 @@
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1880
],
"properties:10": {
"betterquesting:10": {
Expand Down Expand Up @@ -286480,7 +286469,7 @@
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],
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Expand Down Expand Up @@ -286563,6 +286552,7 @@
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],
"properties:10": {
Expand Down Expand Up @@ -286645,6 +286635,7 @@
"2824:10": {
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1477,
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],
"properties:10": {
Expand Down Expand Up @@ -317361,7 +317352,7 @@
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"id:8": "Railcraft:machine.alpha",
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}
Expand Down Expand Up @@ -353127,15 +353118,15 @@
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Expand Down Expand Up @@ -353225,63 +353216,63 @@
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Expand Down Expand Up @@ -353344,7 +353335,7 @@
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Expand Down Expand Up @@ -353379,8 +353370,8 @@
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4 changes: 2 additions & 2 deletions config/txloader/load/minecraft/lang/en_US.lang
Original file line number Diff line number Diff line change
Expand Up @@ -7510,7 +7510,7 @@ gtnh.quest1876.desc=To get UUAmplifier out of your scrap you need an Amplifabric

# Quest.1877 - §9§lUUMatter
gtnh.quest1877.name=§9§lUUMatter
gtnh.quest1877.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops or bee combs to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe way the device works is both simple and yet complicated. I'll explain. It gets a better than perfect OC of 2/2 rather than the normal 4/2 or a perfect 4/4. I have prepared a chart to explain:%n%nTier Amps Total Power Time%nLV 8A LV 256 160%nMV 4A MV 512 80%nHV 2A HV 1024 40%nEV 1A EV 2048 20%nIV 0.5A IV 4096 10%netc.%n%nSo basically, since it gets better every tier, you want to build the most advanced one you can if you want better UUM production. Of course, it's more expensive. Put in power (and hopefully UUA), and out comes UUM. You should also know that you can't use mass fabs or replicators with PAs.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier. %n%n§3You only need to complete one of the tasks.
gtnh.quest1877.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops or bee combs to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different than the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also start with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM. You should also know that you can't use mass fabs or replicators with PAs.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier. %n%n§3You only need to complete one of the tasks.

# Quest.1878 - §a§lData Orbs
gtnh.quest1878.name=§a§lData Orbs
Expand Down Expand Up @@ -9590,7 +9590,7 @@ gtnh.quest2396.desc=To make Hydrogen Peroxide you combine Air (or Oxygen), 2-Eth

# Quest.2397 - Playing With the Big Boys, Chemically
gtnh.quest2397.name=Playing With the Big Boys, Chemically
gtnh.quest2397.desc=This facility will process certain chemical recipes you'll need later on, like Rocket Fuels. Keep in mind that recipes can only be made after meeting the required Chemical Plant tier.%n%nIt will need a minecart load of resources, so start mining!%n%nCatalysts are needed in some recipes, place them in the Catalyst Housing. They use durability, this includes ones that don't look like it.%n%n§3You can make Silicon Carbide in the mixer, you don't need the ABS.§r%n%nValid solid casings: (Determines CP Tier for recipes)%n0 Strong Bronze Machine Casing%n1 Solid Steel Machine Casing%n2 Sturdy Aluminium Machine Casing%n3 Clean Stainless Steel Machine Casing%n4 Stable Titanium Machine Casing%n5 Robust Tungstensteel Casing%n6 Vigorous Laurenium Machine Casing%n7 Rugged Botmium Machine Casing%n%nValid machine casings: (Determines Hatch/bus max tier)%nLV-UHV Machine Casing%n%nValid pipe casings: (+2 Parallels, 20% less chance to consume catalyst durability per pipe casing, starting from the first one)%nBronze%nSteel%nTitanium%nTungstensteel%n%nAll coils from Cupronickel to Eternal are valic. Each one increases speed by +50%, starting at 50%.%n%n§3Additionally: If you have at least Awakened Draconium Coils and Tungstensteel pipe casings, then no catalyst is consumed at all!
gtnh.quest2397.desc=This facility will process certain chemical recipes you'll need later on, like Rocket Fuels. Keep in mind that recipes can only be made after meeting the required Chemical Plant tier.%n%nIt will need a minecart load of resources, so start mining!%n%nCatalysts are needed in some recipes, place them in the Catalyst Housing. They use durability, this includes ones that don't look like it.%n%n§3You can make Silicon Carbide in the mixer, you don't need the ABS.§r%n%nValid solid casings: (Determines CP Tier for recipes)%n0 Strong Bronze Machine Casing%n1 Solid Steel Machine Casing%n2 Sturdy Aluminium Machine Casing%n3 Clean Stainless Steel Machine Casing%n4 Stable Titanium Machine Casing%n5 Robust Tungstensteel Casing%n6 Vigorous Laurenium Machine Casing%n7 Rugged Botmium Machine Casing%n%nValid machine casings: (Determines maximum hatch/bus tier)%nLV-UHV Machine Casing, UHV unlocks any hatch/bus.%n%nValid pipe casings: (+2 Parallels, 20% less chance to consume catalyst durability per pipe casing, starting from the first one)%nBronze%nSteel%nTitanium%nTungstensteel%n%nAll coils from Cupronickel to Eternal are valid. Each one increases speed by +50%, starting at 50%.%n%n§3Additionally: If you have at least Awakened Draconium Coils and Tungstensteel pipe casings, then no catalyst is consumed at all!

# Quest.2398 - §9§lHidden Drawers
gtnh.quest2398.name=§9§lHidden Drawers
Expand Down

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