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Initial Changes to turrets
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t5
	rail gun 5 dps -> 40 dps
	25-200 damage to one be able to one shot players in 80% reduction armor or at least two shot them if more than 20 hearts
	0.2/s
	laser turret 4 dps ->  15 dps (can equal gun turret because this thing eats a ton of power 277 eu/t continus fire)
	2->5
	2/s

t4
	rocket turret 7 dps -> 17.5 dps (aoe) (ammo costs)
	0.7/s
	10-25

t3
	gernade turret 4 dps -> 9dps (aoe) (gun turret ammo is hard to beat cost wise)
	8-18
	0.5/s

t2
	incedeary turret 1.6 dps -> 4 dps (aoe)
	2-5
	0.8/s
	gun turret 5 dps -> 15 dps (only compeats with the laser and rail gun not sure where it should be fully)
	2-6
	2.5/s

t1
	potato cannon turret 2.4 dps -> 3.6 dps
	3-6
	0.6/s
	disposable item turret 1.6 dps (uses anything and no power)
	2-2
	0.8/s
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Anarack committed May 21, 2019
1 parent 823c591 commit c86168d
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions config/openmodularturrets.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -124,7 +124,7 @@ turretgrenade {
I:Accuracy=30

# Measured in half-hearts
I:Damage=8
I:Damage=18

# Enabled?
B:Enabled=true
Expand All @@ -145,7 +145,7 @@ turretincendiary {
I:Accuracy=30

# Measured in half-hearts
I:Damage=2
I:Damage=5

# Enabled?
B:Enabled=true
Expand All @@ -166,7 +166,7 @@ turretlaser {
I:Accuracy=10

# Measured in half-hearts
I:Damage=2
I:Damage=5

# Enabled?
B:Enabled=true
Expand All @@ -187,7 +187,7 @@ turretmachinegun {
I:Accuracy=30

# Measured in half-hearts
I:Damage=2
I:Damage=5

# Enabled?
B:Enabled=true
Expand All @@ -208,7 +208,7 @@ turretpotatocannon {
I:Accuracy=30

# Measured in half-hearts
I:Damage=3
I:Damage=6

# Enabled?
B:Enabled=true
Expand All @@ -229,7 +229,7 @@ turretrailgun {
I:Accuracy=0

# Measured in half-hearts
I:Damage=25
I:Damage=200

# Enabled?
B:Enabled=true
Expand Down Expand Up @@ -271,7 +271,7 @@ turretrocket {
I:Accuracy=10

# Measured in half-hearts
I:Damage=10
I:Damage=25

# Enabled?
B:Enabled=true
Expand Down

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