-
Notifications
You must be signed in to change notification settings - Fork 15
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix snapshot showing the UI #39
Conversation
which rendersystem are you using? works here for me |
OpenGL 3+, you'll see that my latest screenshots were partially showing the UI. Also, this double ogre-meshviewer/ogre_mesh_viewer.py Lines 739 to 740 in 449c1cc
|
it seems that our imgui code lags behind by one frame. I would like to investigate this first, before adding this workaround |
imgui does not seem to lag. please try again, whether latest master fixes the issue |
OK, it'll take me a while because I never built OGRE with python support. Lets see how it goes... |
oh, I meant meshviewer master. The changes are on python side. Also, for ogre the master SDK includes the python bindings: |
Oh, thanks. Yes, I saw in No problem now I understand. |
Yes, now it works. Thanks. |
FYI the issue was that we were downloading the image from the backbuffer after swap buffers. This is platform specific and can result in an image that is 2 frames old. |
No description provided.