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Fixing bug where postFXs don't stop upon death - act 1
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AnotherCommander authored Nov 26, 2024
1 parent d4c1da5 commit cb22369
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1 change: 1 addition & 0 deletions src/Core/Universe.h
Original file line number Diff line number Diff line change
Expand Up @@ -383,6 +383,7 @@ enum

- (int) currentPostFX;
- (void) setCurrentPostFX: (int) newCurrentPostFX;
- (void) terminatePostFX:(int) postFX;

- (id)initWithGameView:(MyOpenGLView *)gameView;

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