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[WIP] material rework (updated version) #170

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[WIP] material rework (updated version) #170

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Tarcontar
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@Tarcontar Tarcontar commented Jul 18, 2020

Got most of the stuff for import working so far. Export still needs some work.
Encountered some issues with missing functionality in the blender python api in order to complete this:

  • can not set the 'type' of custom node sockets thus they always default to 'VALUE' which causes e.g. ColorSockets to provide only the red channel as output

self.assertEqual(0, len(actual.properties))

actual = retrieve_shader_material(self, material, principled, w3x=True)
self.assertEqual(0, len(actual.properties))
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TODO: readd the relevant ones of these tests

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Created a ticket on blender developer: https://developer.blender.org/T85803

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