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OreCruncher edited this page Dec 6, 2015 · 17 revisions
Icon Name
RTG Energy Cell
Fuel Cell
RTG Housing

The RTG Energy Cell is a crafted power source. The output per tick is fairly low compared to other energy sources, but it does have a large quantity of RF charge.

To create an RTG Energy Cell combine an RTG Housing with 1-8 Fuel Cells in a crafting grid. The recipe is shapeless so there isn’t any specific ordering of the items in the grid.

For each Fuel Cell used in creating the RTG Energy Cell the amount of RF/t and the total charge of the cell is increased. By default each Fuel Cell will add 2 RF/t and 1M RF charge. A maxed out RTG Energy Cell can provide 16 RF/t and has a total charge of 8M RF.

The RTG Energy Cell can be inserted into various Thermal Expansion machines to provide them power. They can also be inserted into the Battery Rack to provide power via power cabling such as Thermal Dynamic energy ducts.

When an RTG Energy Cell runs out of charge it becomes Depleted. Depleted cells can be inserted into a Thermal Recycler with an Extraction core in order to obtain the RTG Housing. (NOTE: If a charged RTG Energy Cell is placed into a Thermal Recycler and extracted it will yield an RTG Housing thus losing any power it may have had.)

The power transfer and charge amount for each Fuel Cell can be adjusted by modifying the configuration file:

# RF Energy per Fuel Cell used to create [range: 0 ~ 2147483647, default: 1000000]
I:"Base Energy per Cell"=1000000

# RF/t based on the number of Fuel Cells used to create [range: 0 ~ 2147483647, default: 2]
I:"Base Energy per Tick"=2

NOTES:

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