I'm Daniel Wieczorek, a Computer Science graduate from the Łódź University of Technology. I am passionate about artificial intelligence, augmented reality, and the Internet of things. When I'm not coding, I enjoy indoor climbing, tabletop RPGs, fiction writing (a novel is in the works!) and PC gaming.
I believe in the power of open source collaboration and enjoy working with others on meaningful projects. Feel free to take a look below to see some of the projects I've worked on. If you'd like to connect or discuss potential collaborations, please don't hesitate to reach out.
Repository | Description |
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🎓Engineer's Thesis | My engineer's thesis project implements a modular dialogue system navigable by direct input or various voice recognition methods, along with a comparative analysis of the provided algorithms. It was written in Python and utilises Pandas, JSON and multiple PyTorch-based STT libraries. |
🕸️NeNeLib | NeNeLib is a library which allows for creation, training and execution of user-defined convolutional and fully-connected neural networks. It was written in Python and the NN functionalities have been implemented from the ground up in NumPy |
🪪Authorithm | Authorithm is a work-in-progress Python-based authorship attribution algorithm utilizing the PyTorch library and a dataset gathered from Reddit using the PRAW library. |
🥝Kiwi Bank | Kiwi Bank imitates a basic banking application. It was written in Java and relies on the JavaFX library. |
📉Life Cycle Analysis | The program analyses the mathematical aspects of a device's life cycle. It was written in Python |
🐠AquaLife | AquaLife is an Aquarium management web app. Group project. It was written in Python and utilises MongoDB and REST API |
🏠AI Building Generator | Genetic algorithm-based optimal room layout generator. Group project. It was written in Python |
⌛EEIA Jam 2022 | Delivery drone simulator, a simple incremental game. Group project, our entry for the EEIA Jam contest developed within a 36 hour time limit, secured second place 🥈. It was written in Python and relies on the PyGame library |