Dexterity added to Minions instead of accuracy #647
Merged
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Fixes # .
Description of the problem being solved:
The code for "Dead can Dance" was adding 5 accuracy directlly to minions per dex, instead of adding the dex to the minion. I feel it would be better to add to the minions Dex for clarity. It would be easy for a player to allocate the node, notice there is no Dexterity change in the minion, and then create an issue.
Also the possibility of further mods affecting minion attributes.
Steps taken to verify a working solution:
-Accuracy value added is the same after Dex is calculated for minion.
Link to a build that showcases this PR:
Before screenshot:
After screenshot: