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Dexterity added to Minions instead of accuracy #647

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merged 2 commits into from
Jan 29, 2025

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@Blitz54 Blitz54 commented Jan 28, 2025

Fixes # .

Description of the problem being solved:

The code for "Dead can Dance" was adding 5 accuracy directlly to minions per dex, instead of adding the dex to the minion. I feel it would be better to add to the minions Dex for clarity. It would be easy for a player to allocate the node, notice there is no Dexterity change in the minion, and then create an issue.

Also the possibility of further mods affecting minion attributes.

Steps taken to verify a working solution:

-Accuracy value added is the same after Dex is calculated for minion.

Link to a build that showcases this PR:

Before screenshot:

image

After screenshot:

image

@LocalIdentity LocalIdentity added the technical Hidden from release notes label Jan 29, 2025
@LocalIdentity LocalIdentity marked this pull request as ready for review January 29, 2025 06:58
@LocalIdentity LocalIdentity merged commit a5c3036 into PathOfBuildingCommunity:dev Jan 29, 2025
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@Blitz54 Blitz54 deleted the teststuff branch January 29, 2025 07:39
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