Hopeful fix for steam game launch #271
Annotations
10 warnings
deploy:
gamevault/Helper/CommandHelper.cs#L14
Nullability of reference types in type of parameter 'parameter' of 'bool CommandHelper.CanExecute(object parameter)' doesn't match implicitly implemented member 'bool ICommand.CanExecute(object? parameter)' (possibly because of nullability attributes).
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deploy:
gamevault/Helper/CommandHelper.cs#L19
Nullability of reference types in type of parameter 'parameter' of 'void CommandHelper.Execute(object parameter)' doesn't match implicitly implemented member 'void ICommand.Execute(object? parameter)' (possibly because of nullability attributes).
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deploy:
gamevault/Helper/CommandHelper.cs#L25
Nullability of reference types in type of 'event EventHandler CommandHelper.CanExecuteChanged' doesn't match implicitly implemented member 'event EventHandler? ICommand.CanExecuteChanged'.
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deploy:
gamevault/ViewModels/ViewModelBase.cs#L13
Nullability of reference types in type of 'event PropertyChangedEventHandler ViewModelBase.PropertyChanged' doesn't match implicitly implemented member 'event PropertyChangedEventHandler? INotifyPropertyChanged.PropertyChanged'.
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deploy:
gamevault/Helper/AutostartHelper.cs#L19
Dereference of a possibly null reference.
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deploy:
gamevault/Converter/GameStateDescriptionConverter.cs#L13
Possible null reference argument for parameter 'value' in 'object Enum.Parse(Type enumType, string value)'.
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deploy:
gamevault/Converter/GameStateDescriptionConverter.cs#L14
Dereference of a possibly null reference.
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deploy:
gamevault/Converter/ContainsCurrentUserConverter.cs#L21
Dereference of a possibly null reference.
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deploy:
gamevault/Converter/GameSettingsTabVisibilityConverter.cs#L30
Dereference of a possibly null reference.
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deploy:
gamevault/Helper/CacheHelper.cs#L21
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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