A plugin for LeafletJS to make polylines animate into existence.
Animation is time- and distance- based: the more time elapsed into the animation, the longer the visible length of the polyline.
Also works on layer groups:
Current version works only with Leaflet 1.1 or higher.
New method in both L.Polyline
and L.LayerGroup
: snakeIn()
. Call it to
trigger the animation.
New method in both L.Polyline
and L.LayerGroup
: snakeOut()
. Call it to
trigger the animation. You can call it during the snakeIn()
animation.
New method in both L.Polyline
and L.LayerGroup
: snakeReset()
. Call it to
stop any animation and bring back polyline.
New option in L.Polyline
: snakingSpeed
. This is the speed of the animation,
in pixels per second. Pixels refer to the length of the polyline at the current
zoom level.
The default value is 200
.
New option in L.LayerGroup
: snakingPause
. This is the number of milliseconds
to wait between layers in the group when doing a snaking animation.
The default value is 200
.
New option in L.LayerGroup
: snakeRemoveLayers
. This is used to remove layers
when snake tail passes them.
The default value is true
.
When a polyline is performing the snaking animation, it will fire the following events:
snakeInStart
: the head starts to movesnakeOutStart
: the tail starts to movesnakeIn
: the head progressessnakeOut
: the tail progressessnakeInEnd
: the head reaches the final pointsnakeOutEnd
: the tail reaches the final point.
Each one of theses event has the head or tail position as parameter. You can use it to do whatever you want. For example, you can make the map follow the head, as shown in demo files.
When a layer group is performing the snaking animation, it will fire the following events:
snakeGroupInStart
: the head start the animation in the groupsnakeGroupInNext
: the head passes to the next layersnakeGroupInEnd
: the head passes to the next layersnakeGroupOutStart
: the tail start the animation in the groupsnakeGroupOutNext
: the tail passes to the next layersnakeGroupOutEnd
: the tail passes to the next layer
let line = L.polyline(latlngs, {snakingSpeed: 200, followHead: false});
line.addTo(map).snakeIn();
// Later, you can use
line.snakeOut();
let route = L.layerGroup([
L.marker(airport1),
L.polyline([airport1, airport2]),
L.marker(airport2)
], { snakingPause: 200, snakeRemoveLayers: true });
route.addTo(map).snakeIn();
// Later, you can use
route.snakeOut();
Look in demo files for more advanced usages.
"THE BEER-WARE LICENSE": [email protected] originaly wrote this file. Later, [email protected] enhanced this file, in order to add more feature. As long as you retain this notice you can do whatever you want with this stuff. If we meet some day, and you think this stuff is worth it, you can buy me a beer in return.