Fix file creation bug and fix UE_PATTERN initialization #183
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File Creation Bug:
The
oflag
parameter in theopen()
function is a combination of multiple flags, so it should be handled using a bitwise operation (&) rather than a direct comparison (==).This ensures files are created with the correct permissions. I encountered an issue where all files were being created with incorrect permissions (000) in Infinity Nikki.
UE_PATTERN Initialization:
The
getlogin_r()
function is unreliable on macOS, it is recommended to usegetpwuid()
orNSUserName()
to retrieve the username.Additionally, the initialization of UE_PATTERN has been moved to the
ue_status == 2
branch to ensure it only affects Unreal Engine games.