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clarify new branching sync
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mastercoms authored Sep 27, 2021
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Expand Up @@ -40,7 +40,7 @@ Everyone is welcomed to fork the repository, or open pull requests and new issue

You can refer to our [Base-Project repo](https://github.com/ProjectBorealis/Base-Project) for an example of usage.

Essentially, we use a batch script to sync PBSync with the origin branch (`promoted`), and then launch PBSync (`UpdateProject.bat`). We have our configuration file in `PBSync.xml`.
Essentially, we use a batch script to sync PBSync with the remote branch, and then launch PBSync (`UpdateProject.bat`). We have our configuration file in `PBSync.xml`.

`PBSync.exe` and `ueversionator.exe` are distributed as part of the repo, at the root game project level.

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