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function lib:damage/ | ||
# リセット | ||
function lib:damage/reset | ||
tag @s remove DXYZ |
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13 changes: 13 additions & 0 deletions
13
...nctions/mob/0046.clock_of_despair/tick/skill/common/wall_lazer_clock/vfx/fire/.mcfunction
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#> asset:mob/0046.clock_of_despair/tick/skill/common/wall_lazer_clock/vfx/fire/ | ||
# | ||
# | ||
# | ||
# @within function | ||
# asset:mob/0046.clock_of_despair/tick/skill/common/wall_lazer_clock/fire | ||
# asset:mob/0046.clock_of_despair/tick/skill/common/wall_lazer_clock/vfx/fire/ | ||
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scoreboard players add $LazerDistance Temporary 1 | ||
function asset:mob/0046.clock_of_despair/tick/skill/common/wall_lazer_clock/vfx/fire/vfx | ||
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execute if block ~ ~ ~ #lib:no_collision if score $LazerDistance Temporary matches ..79 positioned ^ ^ ^0.5 run function asset:mob/0046.clock_of_despair/tick/skill/common/wall_lazer_clock/vfx/fire/ |
4 changes: 2 additions & 2 deletions
4
...ll/common/wall_lazer_clock/vfx.mcfunction → .../wall_lazer_clock/vfx/fire/vfx.mcfunction
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