Skip to content

Releases: Proryanator/unity-package-2d-controllers

Adding override ability to SetDirection

13 Jan 03:22
Compare
Choose a tag to compare

Can now override reading in player input with SetDirection. Allows for stubbing out player input with a different controller.

Adding getter for staring direction + fixing unused parameter

13 Jul 05:29
Compare
Choose a tag to compare

You'll now be able to read the _staringDirection from the TDC_FaceMouse controller.

This is useful if you're making additional angle calculations and need to know this value. In some code it was hard coded since it wasn't accessible.

Update

Ah, fixing Unity semver issue

13 Jul 02:21
Compare
Choose a tag to compare

Unity requires X.X.X format. Also making this version the same as the one listed in the package.json

Input system version bump + version tag bump in dependency

13 Jul 01:42
Compare
Choose a tag to compare

GetDirection+GetFacingDirection

13 Jul 01:35
Compare
Choose a tag to compare

Adding in getters for direction of movement, and direction of facing direction for the TDC_FaceMouse script.