-
Notifications
You must be signed in to change notification settings - Fork 9
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
94f2e06
commit 554beea
Showing
1 changed file
with
19 additions
and
8 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,11 +1,22 @@ | ||
# Features | ||
* Update Interface Version to 11303(1.13.3) | ||
* Add support for visual itemrange. When shortcuts are enabled for the gearslots gearmenu will now indicate whether an item is in range of your target | ||
* Improve visibility of shortcuts on gearslots | ||
* Update for new interface version 1.13.4 (11304) | ||
* Add support for zhCN locale | ||
* Add support for ammoslot(0) | ||
* This requires a migration during the update to v1.3.0 and is done automatically | ||
* Implement support for macrobridge | ||
* Add support for adding items into the combatqueue directly from within a macro | ||
* Add support for clearing the combatqueue for a specific slotId directly from within a macro | ||
|
||
# Bugfixes | ||
* #40 Fix a bug that prevented an itemswitch to work in certain cases | ||
* #34 Fix updating of slottexture attributes after scaling | ||
* Fix a bug where spellcast events from other players where processed | ||
* Fix inventoryitemlocked handling | ||
* Make sure to remove item from combatqueue if it cannot be found | ||
* Fix #42 Adapt changemenusize after resizing gearslots | ||
* Check for both bagNumber and bagPos when searching an item | ||
* Fix handling of drag and drop while in combatlockdown | ||
* Fix dragging item onto a slot while in combat. The item is now properly put into the combatQueue | ||
* Fix dragging items between slots e.g. trinket1 onto trinket2. The item that is dragged is now properly put into the combatQueue of the targetslot | ||
* Use a more general approach with GetItemInfo for retrieving an items | ||
* Fix #54 Rework detection whether the player is dead or not | ||
* Prevent attempting to change gear while the player is dead | ||
|
||
# Development | ||
* Add project setup for automated twitch releases | ||
* Replace hardcoded includeBaseDirectory for assembly-development |