SimulationFramework V3 alpha 11
Pre-release
Pre-release
·
6 commits
to canvas-shader
since this release
- Added support for multidimensional arrays in shaders (up to 4 dimensions)
- Added support for
ImmutableArray<T>
in shaders - Added explicit array synchronization methods (via
Graphics.SyncArray
andGraphics.UploadArray
) - Added
ThreadGroupSize
attribute - Added documentation for some new v3 apis
Gradient
now usesImmutableArray<T>
- Internal compute shader and shader buffer handling improvements
- Fixed a shader invalid subgraph error when using chained && or || expressions in conditional statements
- Fixed a shader buffer binding error when using multiple buffers
- Updated Silk.NET and ImGui.NET to the latest available versions