This repository has been archived by the owner on Mar 5, 2024. It is now read-only.
- Update 2.0
- Update dependencies
- 3.1.1
- add
/info
route for clans - 3.1.0
- Temporary patch to prevent downtime
- 3.0.12
- Drop debug code
- 3.0.11
- Reduce to clans update to every 2 minutes.
- 3.0.10
- Bugfix: 3 letter tags considered too short.
- 3.0.9
- Add healthcheck url
- Fix a bug in maintenance break recovery mechanism
- Deprecate
badgeUrl
andbadge_url
params - 3.0.8
- Add active routes
- Increase stability with corrupt data
nameChanged
fixed.- Add badge object in all requests
- Drop evil
members=0
param - 3.0.7
- Bot quickfix
- 3.0.6
- Added breadcrumb report
- Added clan chest data
- Make express use strong Etags.
- Better errors
- Relax linter
- Improve no-clan players
- Make packet receiver more fool proof
- Change decode dump to static
- Change issue logger to static
- Comment suspect for instability
- Register namespaces for linter
- Corrections to format in deploy script
- Resolve multi-tag issues + Fetcher tability improvements.
- Add missing valid tag chars
- Code cleanup
- Return null for players without clan
- 3.0.5
- Enabled comma in profile request
- Cache all routes for 1 minute
- Add potential fix for failed parses
- Drop old pending queues
- Move player parsing to dedicated parser
- Correct issue in gh bot description handling
- 3.0.4
- Critical bugfix
- 3.0.3
- Improve reporting.
- 3.0.2
- Correct evil fallback
- 3.0.1
- Critical bugfix