Rythe-LLRI, or “Rythe Low Level Rendering Interface” is a rendering API that aims to provide a graphics API agnostic approach to graphics development.
LLRI is designed as a low overhead API that helps developers write graphics API / platform agnostic code without the typical limitations of higher level abstractions.
- Vulkan
- DirectX 12
- MoltenVK
Learn more about how to get started, or about how the API works in-depth through our docs: https://docs.legion-engine.com/llri/.
Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.
- Leon Brands - LLRI, API design, VK, DX, Samples, Unit tests - [Website] [Github] [LinkedIn]
- Glyn Leine - Technical director, setup - [Website] [Github] [LinkedIn]
- Raphael Baier - Docs generation, GitHub Actions - [Website] [Github] [LinkedIn]
See also the list of contributors who participated in this project.
This project is licensed under the MIT License - see the LICENSE file for details