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README.md updated
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Shin-NiL committed Feb 6, 2020
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Expand Up @@ -11,8 +11,8 @@ How to use
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- Configure, install and enable the "Android Custom Template" for your project, just follow the [official documentation](https://docs.godotengine.org/en/latest/getting_started/workflow/export/android_custom_build.html);
- go to the [release tab](https://github.com/Shin-NiL/Godot-Android-Admob-Plugin/releases), choose a version and download the respective zip package;
- drop the ```admob-plugin``` directory (from this repository) inside the ```res://android/``` directory on your Godot project.
- drop the ```admob-lib``` directory (from this repository) inside the ```res://``` directory on your Godot project.
- drop the ```admob-plugin``` directory (from the zip package) inside the ```res://android/``` directory on your Godot project.
- drop the ```admob-lib``` directory (from the zip package) inside the ```res://``` directory on your Godot project.
- on the Project -> Export -> Android -> Options -> Permissions: check the permissions for _Access Network State_ and _Internet_
- on the Project Settings -> Android -> Modules, add the string:

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