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Update readme
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Shinmera committed Jun 29, 2024
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6 changes: 3 additions & 3 deletions .github/workflows/release.yml
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Expand Up @@ -10,9 +10,9 @@ jobs:
uses: actions/cache@v3
with:
path: |
~/quicklisp/
~/.wine/
~/trial-deproyment/
~/quicklisp
~/.wine
~/trial-deproyment
key: ${{ runner.os }}
restore-keys: ${{ runner.os }}
- name: Install packages
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2 changes: 2 additions & 0 deletions README.md
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Expand Up @@ -38,6 +38,8 @@ The [PromptFont release](https://github.com/Shinmera/promptfont/archive/refs/hea
A CSS file that includes CSS classes for every special glyph, so you can easily embed it in HTML pages and JS games.
- ``promptfont.h`` ``promptfont.cs`` ``promptfont.py`` ``promptfont.lua`` ``promptfont.lisp`` ``promptfont.rs`` ``promptfont.gd``
Source files that define constants for the special glyphs to allow easier embedding in C, C++, C#, Python, Lua, Lisp, Rust, and GDScript.
- ``promptfont.exe`` ``promptfont.run`` ``promptfont.o``
Binaries of the promptfont utilities. You can use this to search for glyphs or to compile the data files from the json representation.
- ``atlas-*.png``
Texture atlases of the various glyphs. Each glyph is 64x64 pixels and has a 1 pixel margin around itself. They are ordered left to right top to bottom according to their filename in the ``glyphs/`` directory of this repository. Since these rasterised versions don't scale well we heavily recommend you to use the fonts directly.

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