Releases: ShrineFox/EarthBound-Mod-Menu
EarthBound Mod Menu v0.9.1
This update fixes a few minor issues with the previous release, such as:
- Chaos Mode now has proper RNG and all effects are now able to be triggered. (Fixes #6)
- The Town Map now only gets added to your key items when you get it from the Onett Library with the Key Items mod enabled. (Fixes #11)
- The PSI menu no longer softlocks the game when Ness and Poo are missing from the party. (Fixes #3)
- You can now use your full Key Items inventory even without Ness or Jeff in the party, as items are no longer tied to them (except during scripted Jeff and Poo solo missions). (Fixes #8)
- Chaos Mode effects that are most likely to impede progress or crash the game (Battle BG, Backtrack warp, Tileset corruption) are now far less likely to occur. (Somewhat addresses #4)
Chaos Mode Editor
The project now includes a Chaos Mode editor so you can set your own effect probabilities.
Usage Directions
- Download the repository and unzip the
.zip
to somewhere on your PC. - Download
ChaosModeEditor.zip
and extract the contents to the project'sChaosModeEditor\bin\Debug\
folder (create it if it doesn't exist). - Set each effect to a number between
0
and255
. The larger the difference between any two numbers increases the likelihood it will happen, regardless of how high the number is. - Press the Update button to apply the changes to the
chaosmode.ccs
file in the project. - Use Coilsnake to create a 6 MB expanded version of your unedited EarthBound ROM.
- Then use Coilsnake again to build the project based on your 6MB expanded EarthBound ROM.
EarthBound Mod Menu v0.9 Prerelease
EarthBound Mod Menu is a mod for the Super Nintendo RPG "EarthBound."
Play EarthBound YOUR way!
This mod collects several quality of life enhancements, some made by myself, some made by the PK Hack community.
It's open source, so anyone can use parts of it for their own mods, or create their own derivatives.
Features
These are things that are built-in.
- Hold Y in the overworld to walk faster or automatically advance texboxes
- No periodic calls from your dad urging you to save and quit
- Faster swim/climbing speed and transitions between rooms
- Check/talk To by pressing A near NPCs and objects, like in MOTHER 3
- Equip items from the Goods menu
- Enemies can miss while crying
- PSI is renamed to PK, like MOTHER 3
Optional Features
These are things you can toggle from the New Game/Load Save screen, or at any point from the main menu.
- Key Items: Separate quest items from your inventory, just like MOTHER 3
- Mod Menu: Custom menu for changing party members, health, stats, location, items, BGM, starting battles or events, saving etc.
- No Photo Guy: Significantly shortened Photo Guy cutscenes, just Ness doing a peace sign and the shutter effect (takes ~2 seconds)
- Chaos Mode: Random effects can happen while playing. Warps, battles, visual distortions, or shuffled party members.
- Unrestricted Bike: Allows you to use the Bicycle item anywhere, even when you have party members following you (temporarily reverts party to Ness only)
- Skip Lvlup Text: Don't get notified of new moves unlocked or level increases at the end of battle.
- Easy Deaths: Fully revive and heal party after a game over, without taking half your money.
- Fast Saving: Shortens the dialogue when calling your dad on the phone.
- No Homesickness: Prevents Ness from becoming homesick.
Known Issues
Not everything is fully tested, so let me know if you discover more by opening a GitHub Issue.
Crashes & Softlocks
- Some users report the mod hanging on a black screen on startup with certain emulators for unknown reasons. (i.e. Delta on iOS) (#1)
- The game softlocks if you remove Ness and Poo from the party and try to use PSI from the main menu. (#3)
- Chaos Mode crashes the game when Battle Background randomization is active during a scripted sequence involving moving sprites. (#4)
- Configuring optional mod settings may sometimes freeze the game when the third option is selected in a busy area. (#7)
Story Progression Bugs
- When toggling off the Key Items mod, you may end up lacking the items required to advance. Giving Key Items via Mod Menu currently doesn't work. (#5)
- Key Item inventory is currently based on who is in your party, so you may find yourself unable to advance if you remove i.e. Ness or Jeff. (#8)
Miscellaneous Bugs
- Increasing Stats via the Mod Menu is currently not working. (#10)
- Equipping an item from the Goods menu when one is already equipped results in a prompt to sell the item. (#2)
- Sometimes it says the wrong character received or used a key item, or the item's name displays incorrectly.
- Sometimes the spacing between "PK" and the name of an attack may be incorrect in battle.
- Running while on a staircase will cause you to move vertically off the staircase and end up in a wall or out of bounds. (#9)
- When using the bike, Ness will be shown as the character riding it regardless of party leader. (Not easily fixable)
- The Attract Mode on the title screen does not play. (it's skipped for now because it hangs halfway through for some reason)
Credits & About this Mod's Development
See README.md for full credits and mod development information.
See the wiki for information on how the mod's codebase works.
How to Install
Download earthbound_mod_menu.ips
below and use a tool such as this online ROM patcher or an offline version such as LunarIPS or Coilsnake to apply it to your EarthBound.smc
ROM.