Application of specific techniques to the solving of sudokus, implemented in Java (OpenJDK).
Starting from release v0.2.0
, the released JAR will be an executable JAR targetting version 8, which will run the default 9*9 sized sudoku. Most recent JAR here. To build against a different version, you can;
git clone https://github.com/Skenvy/Sudoku.git && cd Sudoku
mvn clean package -Dmaven.compiler.release <desired_release_version>
To install the latest from Maven Central source (mirror sonatype.org) (also see the package indexes, mvnrepository or sonatype);
<dependency>
<groupId>io.github.skenvy</groupId>
<artifactId>sudoku</artifactId>
</dependency>
implementation 'io.github.skenvy:sudoku'
An implementation of a Sudoku solver (currently with Java JFrame), that I made during uni, as the first project I really enjoyed, with the intent of formalising how easy a particlar sudoku puzzle would be to solve by determining what moves can be made deterministically, rather than just iterating guesses.
The goal of this is to eventually create something similar to opensudoku, or the newer, current, version of it, as well as putting it on the playstore similar to ~, with the inclusion of the originally intended feature/purpose of the JFrame app of determining available moves and how complex a particular game is.
There is no one time setup required as each maven command will dynamically fetch its dependencies. All you need to do is fork / clone it;
make run
is the simplest test, compiling and executing the JFrame GUI.make test
will run the JUnit tests.make lint
will evaluate the Checkstyle rules.make docs
will create the site and then run it on localhost with javadoc here, and the Checkstyle report here.
On any setup that has make, make run
will be your friend. If you are in an environment where you can't install make
, its recipe should be mvn clean compile exec:java
.