Group project in my senior year at Digital arts and Entertainment
A turn-based artillery and strategy game in a 2D environment with a space setting. The core concept is the practical implementation of artificial gravity put forward by NASA, the Stanford torus. This is represented by a rotating donut or sphere where centrifugal forces emulate earth-gravity on the ground, but a different kind of gravity elsewhere, exemplifying the physics of apparent forces.
You play against 3 other players. The goal of each game is to be the last surviving player.