Release Notes
- player movement
- player attack
- laser to player collision
- player health
- set up keyboard layout for both players
- health display hud
- power ups
- heal
- double cannon
- triple cannon
- double speed up
- move speed up
- dmg up (other type of laser bullet)
- laser beam
- shield: still have a timer but it looses time if got damaged
- power up meter
- power up stack (if a stronger power up is acquired, it should overwrite the previous one keeping the remaining time from the old one plus the new power up time, but if a weaker is taken, it should be stored and activated after the stronger runs out)
- asteroids
- asteroid spawning
- asteroid power ups
- game over screen
- player to player collision
- map borders
- map shrinking
- take damage if you enter the danger zone
- menu
- start
- options
- exit
- pause menu
- changing key layout
- death animation
- damage particles
- sounds
- music
- online multiplayer?
- post processing?
- dash?