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Add plugin
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Vauff committed Apr 7, 2023
1 parent dd6739a commit 08e7133
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5 changes: 5 additions & 0 deletions .gitignore
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msvc10/.vs
msvc10/Release - CS GO
Release.csgo
libtier0.so
libvstdlib.so
674 changes: 674 additions & 0 deletions LICENSE

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229 changes: 229 additions & 0 deletions Makefile
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# (C)2004-2010 Metamod:Source Development Team
# Makefile written by David "BAILOPAN" Anderson

###########################################
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
###########################################

HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_CSS = ../../hl2sdk-css
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
HL2SDK_CSGO = ../../hl2sdk-csgo
MMSOURCE19 = ..

#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################

PROJECT = MovementUnlocker
OBJECTS = MovementUnlocker.cpp

##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################

OPT_FLAGS = -O3 -funroll-loops -pipe
GCC4_FLAGS = -fvisibility=hidden -fvisibility-inlines-hidden -std=c++11
DEBUG_FLAGS = -g -ggdb3 -D_DEBUG
CPP = gcc
CPP_OSX = clang

##########################
### SDK CONFIGURATIONS ###
##########################

override ENGSET = false

# Check for valid list of engines
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
override ENGSET = true
endif

ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
CFLAGS += -DSOURCE_ENGINE=1
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
CFLAGS += -DSOURCE_ENGINE=3
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
CFLAGS += -DSOURCE_ENGINE=6
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
CFLAGS += -DSOURCE_ENGINE=7
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
CFLAGS += -DSOURCE_ENGINE=8
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
CFLAGS += -DSOURCE_ENGINE=9
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
CFLAGS += -DSOURCE_ENGINE=12
endif

HL2PUB = $(HL2SDK)/public

ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core-legacy
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE19)/core
endif

OS := $(shell uname -s)

ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
ifeq "$(ENGINE)" "csgo"
HL2LIB = $(HL2SDK)/lib/osx64
else
HL2LIB = $(HL2SDK)/lib/mac
endif
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif

# if ENGINE is original or OB
ifneq (,$(filter original orangebox,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
ifneq (,$(filter orangeboxvalve css left4dead2,$(ENGINE)))
ifneq "$(OS)" "Darwin"
LIB_SUFFIX = _srv.$(LIB_EXT)
else
LIB_SUFFIX = .$(LIB_EXT)
endif
else
LIB_SUFFIX = .$(LIB_EXT)
endif
endif

ifeq "$(OS)" "Darwin"
ifeq "$(ENGINE)" "csgo"
STATIC_SUFFIX =
else
STATIC_SUFFIX = _i486
endif
else
STATIC_SUFFIX = _i486
endif

CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
-DSE_PORTAL2=11 -DSE_CSGO=12

LINK += $(HL2LIB)/tier1$(STATIC_SUFFIX).a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)

ifeq "$(ENGINE)" "csgo"
LINK += $(HL2LIB)/interfaces$(STATIC_SUFFIX).a
endif

INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook

################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################

BINARY = $(PROJECT).$(LIB_EXT)

ifeq "$(DEBUG)" "true"
BIN_DIR = Debug.$(ENGINE)
CFLAGS += $(DEBUG_FLAGS)
else
BIN_DIR = Release.$(ENGINE)
CFLAGS += $(OPT_FLAGS)
endif

ifeq "$(OS)" "Darwin"
CPP = $(CPP_OSX)
LIB_EXT = dylib
CFLAGS += -DOSX -D_OSX -mmacosx-version-min=10.9
LINK += -dynamiclib -lc++ -mmacosx-version-min=10.9
ifeq "$(ENGINE)" "csgo"
CFLAGS += -m64 -DX64BITS -DPLATFORM_64BITS
LINK += -m64
else
CFLAGS += -m32
LINK += -m32
endif
else
LIB_EXT = so
CFLAGS += -D_LINUX -m32
LINK += -shared -m32
endif

IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")

ifeq "$(IS_CLANG)" "1"
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
else
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
endif

CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \
-Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \
-Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Wno-non-virtual-dtor -Wno-overloaded-virtual \
-fPIC -fno-exceptions -fno-rtti -msse -fno-strict-aliasing

# Clang || GCC >= 4
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
CFLAGS += $(GCC4_FLAGS)
endif

# Clang >= 3 || GCC >= 4.7
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
CFLAGS += -Wno-delete-non-virtual-dtor -Wno-unused-private-field -Wno-deprecated-register
endif

# OS is Linux and not using clang
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
LINK += -static-libgcc
endif

OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)

$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<

all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
$(MAKE) -f Makefile MovementUnlocker

check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi

MovementUnlocker: check $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -ldl -lm -o $(BIN_DIR)/$(BINARY)

default: all

clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/$(BINARY)

150 changes: 150 additions & 0 deletions MovementUnlocker.cpp
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#include <stdio.h>
#include "MovementUnlocker.h"
#include <cstdint>
#include <sh_memory.h>
#ifdef _WIN32
#include <Windows.h>
#endif

MovementUnlocker g_MovementUnlocker;

#ifdef _WIN32
const unsigned char *pPatchSignature = (unsigned char *)"\x76\x58\xF3\x0F\x10\x40\x44\xF3\x0F\x10\x50\x40";
const char *pPatchPattern = "x?xxxxxxxxxx";
#elif __linux__
unsigned char * pPatchSignature = (unsigned char *)"\x76\x45\xF3\x0F\x11\x9D\x4C\xFF\xFF\xFF";
const char* pPatchPattern = "x?xxxxxxxx";
#endif

// From https://git.botox.bz/CSSZombieEscape/sm-ext-PhysHooks
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char* pData, const char* pPattern, size_t MaxSize, bool Reverse)
{
unsigned char* pMemory;
uintptr_t PatternLen = strlen(pPattern);

pMemory = reinterpret_cast<unsigned char*>(BaseAddr);

if (!Reverse)
for (uintptr_t i = 0; i < MaxSize; i++)
{
uintptr_t Matches = 0;
while (*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
{
Matches++;
if (Matches == PatternLen)
return (uintptr_t)(pMemory + i);
}
}
else
for (uintptr_t i = 0; i < MaxSize; i++)
{
uintptr_t Matches = 0;
while (*(pMemory - i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
{
Matches++;
if (Matches == PatternLen)
return (uintptr_t)(pMemory - i);
}
}

return 0x00;
}

PLUGIN_EXPOSE(MovementUnlocker, g_MovementUnlocker);
bool MovementUnlocker::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
PLUGIN_SAVEVARS();
int PatchLen = strlen(pPatchPattern);
#ifdef _WIN32
char *pBinPath = "csgo/bin/server.dll";
auto *pBin = LoadLibrary(pBinPath);
#elif __linux__
char * pBinPath = "csgo/bin/server.so";
auto *pBin = dlopen(pBinPath, RTLD_NOW);
#endif

if (!pBin)
{
snprintf(error, maxlen, "Could not open %s", pBinPath);
return false;
}

#ifdef _WIN32
uintptr_t pPatchAddress = (uintptr_t)GetProcAddress(pBin, "CreateInterface");
#elif __linux__
uintptr_t pPatchAddress = (uintptr_t)dlsym(pBin, "CreateInterface");
#endif

pPatchAddress = FindPattern(pPatchAddress, pPatchSignature, pPatchPattern, ULLONG_MAX, true);

if (!pPatchAddress)
{
snprintf(error, maxlen, "Could not find WalkMove patch signature!");
return false;
}

SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_WRITE | SH_MEM_EXEC);
*(unsigned char*)(pPatchAddress) = ((unsigned char*)"\xEB")[0];
SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_EXEC);

return true;
}

bool MovementUnlocker::Unload(char *error, size_t maxlen)
{
return true;
}

void MovementUnlocker::AllPluginsLoaded()
{
}

bool MovementUnlocker::Pause(char *error, size_t maxlen)
{
return true;
}

bool MovementUnlocker::Unpause(char *error, size_t maxlen)
{
return true;
}

const char *MovementUnlocker::GetLicense()
{
return "GNU General Public License v3.0";
}

const char *MovementUnlocker::GetVersion()
{
return "1.0";
}

const char *MovementUnlocker::GetDate()
{
return __DATE__;
}

const char *MovementUnlocker::GetLogTag()
{
return "MOVEMENTUNLOCKER";
}

const char *MovementUnlocker::GetAuthor()
{
return "Vauff";
}

const char *MovementUnlocker::GetDescription()
{
return "CS2 MM:S port of Movement Unlocker, removes max speed limitation from players on the ground.";
}

const char *MovementUnlocker::GetName()
{
return "Movement Unlocker";
}

const char *MovementUnlocker::GetURL()
{
return "https://github.com/Source2ZE/MovementUnlocker";
}
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