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Version 2.08 (Beta 0.1)

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@Gitjas Gitjas released this 13 Nov 15:15
· 52 commits to master since this release
5a444e4

Changes:

  • EET compatibility added.
  • Fixed mistyped "Myself" in redlich.baf.
  • (All BWPFixpack fixes integrated.)
  • Removed "Edwin sound fix" dialogue with True() trigger.
  • Added SUPPORT tag with link to the Edwin Romance forum.
  • Component "Edwin Flirts" will be deinstalled automatically if the main romance component is deinstalled.
  • added Inparty(), See(), CombatCounter(0), !See([ENEMY]), !StateCheck("Edwin",CD_STATE_NOTVALID) to script blocks where appropriate
  • added "romance kill" script blocks for Rasaad, Dorn, Hexxat's romances
  • removed redundant triggers from the dialogues
  • morning after dialogue: will fire directly after wakeup
  • PC should not have to sail to Brynnlaw immediately when talking to Aran if Edwin's quest is finished (fixed misplaced A_T_T)
  • optimized dialogue patching (no more REPLACE to EdwinJ and Degard.dlg)
  • tree of life and final solar talk interjection compatible (no more skipping of other NPCs, no accidental call of the original Edwin interjection in romance case)
  • no romance dialogues should be missed (romance dialogues scripted like Kulyok's "How to ensure your banters always run when you want them to"
  • compatibility with Imoen 4 Ever added
  • new lines translated by: Austin (Russian), angel_c4 (Chinese), Cykuta (Polish)
  • Polish, Russian, Chinese: English version for missing tra files added
  • Update to WeiDU v246.