-
Notifications
You must be signed in to change notification settings - Fork 3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Gravity weapons pushing collidable things into each other #36
Comments
Isn't this and #35 to do with SetUnitBlocking? |
Doesn't seem so. blocking is true by default for crates and other non-effect immovable objects, yet there's an obvious issue with collisions (not just gravity though... units pass through each other). |
lovely, I'll look into this |
maybe it has something to do with pushResistant, movedefs or that i'm using 2015-04-19 1:43 GMT+09:00 Eshed [email protected]:
|
please verify it's fixed |
there are still some issues with collisions: walls/gates are not collidable |
No description provided.
The text was updated successfully, but these errors were encountered: