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keep the reference of runtime object instead of consuming, facilitati…
…ng communication between registered modules
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,10 @@ | ||
use crate::events::Events; | ||
use std::sync::{Arc, Mutex}; | ||
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type OMPRSModule = Arc<Mutex<dyn Events + 'static>>; | ||
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/// Runtime global object that implements all the callbacks and gamemode data | ||
pub static mut Runtime: Option<Vec<Box<dyn Events + 'static>>> = None; | ||
pub static mut Runtime: Option<Vec<Box<OMPRSModule>>> = None; | ||
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#[doc(hidden)] | ||
pub static mut __terminate_event_chain: bool = false; |
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