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Stanislav edited this page Dec 12, 2021
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Welcome to the GExt wiki!
GExt is a project that provides uniform API for graphics user interfaces.
To maintain some functionality used in core we are using Adapters API, which is placed in com.github.stannismod.gext.api.adapter
. Implementing it means porting GExt to the corresponding platform.
We introduce graphics components - objects describing view. All API constructed around it and maintain it. The root API for it located at IGraphicsComponent
interface.
- Uniform API - extracted general graphics components' methods
- Containers - you can(and should) use relative coordinates everywhere. Creating context-free code is awesome!
- Declarative-styled GUI construction code - no boilerplate, just content
- Modular components structure. Combine pieces to build your dream!
- Component drawing isolation - broken render can't break another
- Clipping enabled by default - we use glScissor mechanism to clip drawing area and fully isolate components' rendering apart
- Universal construction - StyleMap. Can define styles and draw interface elements from it. Any size, any context
- Listeners. You can inject your own code to any graphics component. It should be called every time the target component updates his state
- (new) Context menus. Easy interaction with graphics components