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Bug: The playermodel is invisible in func_monitor entities unless third person is turned on #1345

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3kotyx opened this issue Jan 28, 2025 · 0 comments
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Type: Bug This is a problem with something that should be working one way, but isn't.

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@3kotyx
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3kotyx commented Jan 28, 2025

Describe the bug

You cannot see yourself (your own playermodel) in the Monitors ("func_monitors"), UNLESS third person is turned on. In third person it all works perfectly fine. However, when viewing this in first-person, the playermodel is invisible to the camera.

To Reproduce

  1. Compile the VMF attached in the "Issue Map" section and run it ingame.
  2. Look at the monitor
  3. Notice lack of the Player model
  4. That's it.

Issue Map

test_cameras.zip
Compile it and run ingame on regular P2CE. You WILL NOT be able to see Chell on the monitor even though the camera is pointing at the player.

Expected Behavior

When the camera is enabled, I expected the player to be visible on the montior, just like World Portals show the player through them.

Operating System

Windows 11 | 64-Bit

@3kotyx 3kotyx added the Type: Bug This is a problem with something that should be working one way, but isn't. label Jan 28, 2025
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Labels
Type: Bug This is a problem with something that should be working one way, but isn't.
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