Skip to content

Issues: StrataSource/Engine

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Bug: Undoing Displacements Deselects them Type: Bug This is a problem with something that should be working one way, but isn't.
#1357 opened Feb 2, 2025 by sheepy676
Feature: Convar to disable map-load asset reloading Type: Feature This is something completely new that will be added.
#1356 opened Feb 2, 2025 by koerismo
Bug: Hammer texture browser "Texture Group" setting is not retained when closing and re-opening the texture browser Type: Bug This is a problem with something that should be working one way, but isn't.
#1355 opened Feb 1, 2025 by Wheattttt
Bug: Camera rotation speed is affected by the game's framerate when using "cam_smooth". Type: Bug This is a problem with something that should be working one way, but isn't.
#1354 opened Feb 1, 2025 by Rip-Rip-Rip
Bug: logic_case not refiring Type: Bug This is a problem with something that should be working one way, but isn't.
#1353 opened Jan 31, 2025 by ErinRoseWebs69
Bug: Potential Memory Leak regarding FacePoser and Hammer Type: Bug This is a problem with something that should be working one way, but isn't.
#1352 opened Jan 31, 2025 by ErinRoseWebs69
Bug: Hammer modelbrowser viewport has a outlining when rendering a model (it shouldnt) Type: Bug This is a problem with something that should be working one way, but isn't.
#1351 opened Jan 31, 2025 by Unusuario2
Bug: Brush-lightmapped entities are not affected by csm. Type: Bug This is a problem with something that should be working one way, but isn't.
#1350 opened Jan 31, 2025 by Unusuario2
Bug: Hammer color dialog doesnt work properly. Type: Bug This is a problem with something that should be working one way, but isn't.
#1349 opened Jan 31, 2025 by Unusuario2
Enhancement: Add support for light_spot tinting in the hammer model. Type: Enhancement This is something that improves upon an already existing thing.
#1348 opened Jan 31, 2025 by Unusuario2
Bug: Vrad generates extreme noise when compiling with low luxels scale Type: Bug This is a problem with something that should be working one way, but isn't.
#1347 opened Jan 31, 2025 by Unusuario2
Bug: The playermodel is invisible in func_monitor entities unless third person is turned on Type: Bug This is a problem with something that should be working one way, but isn't.
#1345 opened Jan 28, 2025 by 3kotyx
Enhancement: Allow $translucent in point_worldtext Type: Enhancement This is something that improves upon an already existing thing.
#1344 opened Jan 28, 2025 by HugoBDesigner
Enhancement: Allow transparent textures to tint lighting that passes through them. Type: Enhancement This is something that improves upon an already existing thing.
#1343 opened Jan 27, 2025 by kitrodian
Bug: Using the cam_smooth cvar whilst in a prop_vehicle_choreo_generic will offset your view. Type: Bug This is a problem with something that should be working one way, but isn't.
#1342 opened Jan 26, 2025 by Badpoolinator
Enhancement: Add $notint parameter to all model-compatible shaders Type: Enhancement This is something that improves upon an already existing thing.
#1341 opened Jan 26, 2025 by peefTube
Feature: windui like fogui but for wind Type: Enhancement This is something that improves upon an already existing thing.
#1359 opened Jan 25, 2025 by sheepy676
Bug: Hammer: Texture vectors for faces using ClampS/T get messed up when transforming the brush Type: Bug This is a problem with something that should be working one way, but isn't.
#1340 opened Jan 23, 2025 by VortexParadox
Feature: Add bounce lights to named lights. Type: Feature This is something completely new that will be added.
#1337 opened Jan 16, 2025 by Trico-Everfire
Bug: Refract does not render in func_reflective_glass Type: Bug This is a problem with something that should be working one way, but isn't.
#1336 opened Jan 16, 2025 by ErinRoseWebs69
Bug: Player Model does not show in func_reflective_glass when cl_player_render_in_reflection_view 1 Type: Bug This is a problem with something that should be working one way, but isn't.
#1335 opened Jan 16, 2025 by ErinRoseWebs69
Feature: "ForceHolsterWeapon" player entity input + "+holster" keybind Priority 4: Low Something that can be picked up for the next release, but can be kicked back if need be. Size 5: Trivial Something that will take a couple minutes to do; a couple of lines to change. Type: Feature This is something completely new that will be added. What: Entities Issues relating to entities
#1334 opened Jan 14, 2025 by pivotman319-owo
Bug: Postcompiler-generated vactube objects stray from the path created in the hammer Type: Bug This is a problem with something that should be working one way, but isn't.
#1333 opened Jan 14, 2025 by Viflame
Bug: Refract Rendering Incorrectly Priority 2: High Do this immediately, needs to be in the next release. Size 4: Small Something that will take up to a day to do. Type: Bug This is a problem with something that should be working one way, but isn't. What: Graphics Graphics-related stuff
#1331 opened Jan 11, 2025 by ErinRoseWebs69
Bug: Refract not properly deciding what is behind it and what is not Type: Bug This is a problem with something that should be working one way, but isn't.
#1330 opened Jan 11, 2025 by ErinRoseWebs69
ProTip! What’s not been updated in a month: updated:<2025-01-05.