Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bug: Undoing Displacements Deselects them #1357

Open
sheepy676 opened this issue Feb 2, 2025 · 0 comments
Open

Bug: Undoing Displacements Deselects them #1357

sheepy676 opened this issue Feb 2, 2025 · 0 comments
Labels
Type: Bug This is a problem with something that should be working one way, but isn't.

Comments

@sheepy676
Copy link

Describe the bug

When Painting displacements with either alpha or geometry if you undo the edit you just made it will deselect every Displacement you undid but will still show them selected. You are also unable to select the Displacements again if you still have the paint window open. This makes using Displacements Really annoying.

2025-02-02_14-07-21.mp4

To Reproduce

  1. Open a new map in hammer
  2. Make a displacement
  3. Paint the geometry
  4. Undo the Edit you just did
  5. Try and paint again

Issue Map

N/A

Expected Behavior

The Displacements Stay selected allowing you to continue painting after undoing. If they get unselected they should show they are unselected.

Operating System

Windows 11

@sheepy676 sheepy676 added the Type: Bug This is a problem with something that should be working one way, but isn't. label Feb 2, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Type: Bug This is a problem with something that should be working one way, but isn't.
Projects
None yet
Development

No branches or pull requests

1 participant