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Add scrollbars to panels that need them
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Original file line number | Diff line number | Diff line change |
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local lib, oldminor = LibStub:NewLibrary("tekKonfig-Scroll", 2) | ||
if not lib then return end | ||
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lib.bg = { | ||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", | ||
tile = true, | ||
tileSize = 16, | ||
edgeSize = 12, | ||
insets = { left = 0, right = 0, top = 5, bottom = 5 } | ||
} | ||
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-- Creates a scrollbar | ||
-- Parent is required, offset and step are optional | ||
function lib.new(parent, offset, step) | ||
local f = CreateFrame("Slider", nil, parent) | ||
f:SetWidth(16) | ||
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f:SetPoint("TOPRIGHT", 0 - (offset or 0), -16 - (offset or 0)) | ||
f:SetPoint("BOTTOMRIGHT", 0 - (offset or 0), 16 + (offset or 0)) | ||
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local up = CreateFrame("Button", nil, f) | ||
up:SetPoint("BOTTOM", f, "TOP") | ||
up:SetWidth(16) up:SetHeight(16) | ||
up:SetNormalTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Up") | ||
up:SetPushedTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Down") | ||
up:SetDisabledTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Disabled") | ||
up:SetHighlightTexture("Interface\\Buttons\\UI-ScrollBar-ScrollUpButton-Highlight") | ||
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up:GetNormalTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
up:GetPushedTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
up:GetDisabledTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
up:GetHighlightTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
up:GetHighlightTexture():SetBlendMode("ADD") | ||
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up:SetScript("OnClick", function(self) | ||
local parent = self:GetParent() | ||
parent:SetValue(parent:GetValue() - (step or parent:GetHeight()/2)) | ||
PlaySound("UChatScrollButton") | ||
end) | ||
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local down = CreateFrame("Button", nil, f) | ||
down:SetPoint("TOP", f, "BOTTOM") | ||
down:SetWidth(16) down:SetHeight(16) | ||
down:SetNormalTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Up") | ||
down:SetPushedTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Down") | ||
down:SetDisabledTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Disabled") | ||
down:SetHighlightTexture("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Highlight") | ||
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down:GetNormalTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
down:GetPushedTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
down:GetDisabledTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
down:GetHighlightTexture():SetTexCoord(1/4, 3/4, 1/4, 3/4) | ||
down:GetHighlightTexture():SetBlendMode("ADD") | ||
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down:SetScript("OnClick", function(self) | ||
local parent = self:GetParent() | ||
parent:SetValue(parent:GetValue() + (step or parent:GetHeight()/2)) | ||
PlaySound("UChatScrollButton") | ||
end) | ||
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f:SetThumbTexture("Interface\\Buttons\\UI-ScrollBar-Knob") | ||
local thumb = f:GetThumbTexture() | ||
thumb:SetWidth(16) thumb:SetHeight(24) | ||
thumb:SetTexCoord(1/4, 3/4, 1/8, 7/8) | ||
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f:SetScript("OnValueChanged", function(self, value) | ||
local min, max = self:GetMinMaxValues() | ||
if value == min then up:Disable() else up:Enable() end | ||
if value == max then down:Disable() else down:Enable() end | ||
end) | ||
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local border = CreateFrame("Frame", nil, f) | ||
border:SetPoint("TOPLEFT", up, -5, 5) | ||
border:SetPoint("BOTTOMRIGHT", down, 5, -3) | ||
border:SetBackdrop(lib.bg) | ||
border:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b, 0.5) | ||
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return f, up, down, border | ||
end |