Current Plan:
1.Rewrite the engine to Java first, implement reflection to make it cross platform for Windows/Linux/MacOS/Android/Raspberry Pi
2.Add Python/C++ version to use it for desktop only (Possibly for pure machine learning usage)
3.Add C# version of the engine, make it cross platform for Window/Linux/MacOS/Xbox One/PS4/Switch
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TempleLin/AquariusEngine
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A still in develop graphics/game engine.
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