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- Added option to select the title bar icons
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Tercioo committed Oct 29, 2020
1 parent fd09d77 commit 262f115
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Showing 5 changed files with 45 additions and 27 deletions.
6 changes: 4 additions & 2 deletions boot.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4,8 +4,8 @@
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")

_detalhes.build_counter = 7935
_detalhes.alpha_build_counter = 7935 --if this is higher than the regular counter, use it instead
_detalhes.build_counter = 7938
_detalhes.alpha_build_counter = 7938 --if this is higher than the regular counter, use it instead
_detalhes.game_version = "v9.0.1"
_detalhes.userversion = "v9.0.1." .. _detalhes.build_counter
_detalhes.realversion = 143 --core version, this is used to check API version for scripts and plugins (see alias below)
Expand All @@ -28,6 +28,8 @@ do
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale( "Details" )

local news = {
{"v9.0.1.7938.142", "October 29th, 2020"},
"Added option to select the icon buttons in the title bar.",
{"v9.0.1.7739.142", "August 18th, 2020"},
"More development on the new plugin Cast Timeline.",
"More development on Details! Scroll Damage.",
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64 changes: 40 additions & 24 deletions frames/window_options2_sections.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1896,20 +1896,37 @@ do
return fontTable
end

--> attribute text font
local on_select_attribute_font = function (self, instance, fontName)
editInstanceSetting(currentInstance, "AttributeMenu", nil, nil, nil, fontName)
afterUpdate()
end

local build_font_menu = function()
local fonts = {}
for name, fontPath in pairs (SharedMedia:HashTable ("font")) do
fonts [#fonts+1] = {value = name, label = name, icon = font_select_icon, texcoord = font_select_texcoord, onclick = on_select_attribute_font, font = fontPath, descfont = name, desc = "Our thoughts strayed constantly\nAnd without boundary\nThe ringing of the division bell had began."}
end
table.sort (fonts, function (t1, t2) return t1.label < t2.label end)
return fonts
--> attribute text font
local on_select_attribute_font = function (self, instance, fontName)
editInstanceSetting(currentInstance, "AttributeMenu", nil, nil, nil, fontName)
afterUpdate()
end

local build_font_menu = function()
local fonts = {}
for name, fontPath in pairs (SharedMedia:HashTable ("font")) do
fonts [#fonts+1] = {value = name, label = name, icon = font_select_icon, texcoord = font_select_texcoord, onclick = on_select_attribute_font, font = fontPath, descfont = name, desc = "Our thoughts strayed constantly\nAnd without boundary\nThe ringing of the division bell had began."}
end
table.sort (fonts, function (t1, t2) return t1.label < t2.label end)
return fonts
end

--> icon set menu
local on_select_icon_set = function(self, instance, texturePath)
editInstanceSetting(currentInstance, "toolbar_icon_file", texturePath)
editInstanceSetting(currentInstance, "ChangeSkin")
afterUpdate()
end

local buildIconStyleMenu = function()
local iconMenu = {
{value = "Interface\\AddOns\\Details\\images\\toolbar_icons", label = "Set 1", icon = "Interface\\AddOns\\Details\\images\\toolbar_icons", texcoord = {0, 0.125, 0, 1}, onclick = on_select_icon_set},
{value = "Interface\\AddOns\\Details\\images\\toolbar_icons_shadow", label = "Set 2", icon = "Interface\\AddOns\\Details\\images\\toolbar_icons_shadow", texcoord = {0, 0.125, 0, 1}, onclick = on_select_icon_set},
{value = "Interface\\AddOns\\Details\\images\\toolbar_icons_2", label = "Set 3", icon = "Interface\\AddOns\\Details\\images\\toolbar_icons_2", texcoord = {0, 0.125, 0, 1}, onclick = on_select_icon_set},
{value = "Interface\\AddOns\\Details\\images\\toolbar_icons_2_shadow", label = "Set 4", icon = "Interface\\AddOns\\Details\\images\\toolbar_icons_2_shadow", texcoord = {0, 0.125, 0, 1}, onclick = on_select_icon_set},
}
return iconMenu
end

local buttonWidth = 25

Expand Down Expand Up @@ -2008,6 +2025,16 @@ do
icontexcoords = {160/256, 192/256, 0, 1},
},

{--icon set icon style
type = "select",
get = function() return currentInstance.toolbar_icon_file end,
values = function()
return buildIconStyleMenu()
end,
name = "Icon Set",
desc = "Icon Set",
},

{--title bar icons size
type = "range",
get = function() return currentInstance.menu_icons_size end,
Expand Down Expand Up @@ -2065,17 +2092,6 @@ do
desc = Loc ["STRING_OPTIONS_MENU_X_DESC"],
},

{--icon shadows
type = "toggle",
get = function() return currentInstance.menu_icons.shadow end,
set = function (self, fixedparam, value)
editInstanceSetting(currentInstance, "ToolbarMenuSetButtonsOptions", nil, value)
afterUpdate()
end,
name = Loc ["STRING_OPTIONS_MENUS_SHADOW"],
desc = Loc ["STRING_OPTIONS_MENUS_SHADOW_DESC"],
},

{--icons desaturated
type = "toggle",
get = function() return currentInstance.desaturated_menu end,
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2 changes: 1 addition & 1 deletion functions/skins.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1793,7 +1793,7 @@ local _
1, -- [3]
1, -- [4]
},
["toolbar_icon_file"] = "Interface\\AddOns\\Details\\images\\toolbar_icons",
["toolbar_icon_file"] = "Interface\\AddOns\\Details\\images\\toolbar_icons_2",
["bars_sort_direction"] = 1,
["fontstrings_width"] = 35,
["tooltip"] = {
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Binary file added images/toolbar_icons_2.blp
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Binary file added images/toolbar_icons_2_shadow.blp
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