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- Added combat type DETAILS_SEGMENTTYPE_EVENT_VALENTINEDAY. - Added: SetDateToNow(bSetStartDate, bSetEndDate), set the start or end data to the current time. - Added: GetEncounterName(): return the encounter name if any. - Added: GetBossImage(): return the boss face. - Added: GetSegmentSlotId(): return which slot in the segments table this combat is in. - Added: GetCombatIcon(): return an atlastable containing texture information for the combat icon. example: a skull for a boss fight. - Added: GetCombatName(bOnlyName, bTryFind): return a name for the combat. - Added: GetTrinketProcsForPlayer(playerName): return table<spellid, trinketprocdata>. - Added: GetFormattedCombatTime(): return elapsed time as string, format: "minute:seconds". - Added combat.zoneName and combat.mapId. - Renamed InstanceType() to GetInstanceType(). - Renamed: GetFormatedCombatTime() to GetMSTime(): return floors minute, second.
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