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Faction assult quests now ignore filters and always show in the map
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Tercioo committed Apr 20, 2019
1 parent bcd23e9 commit 877600e
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Showing 2 changed files with 5 additions and 0 deletions.
1 change: 1 addition & 0 deletions WorldQuestTracker_IDs.lua
Original file line number Diff line number Diff line change
Expand Up @@ -431,6 +431,7 @@ WorldQuestTracker.MapData.FactionIcons = {
[2158] = "Interface\\ICONS\\inv__faction_voldunai", --Voldunai
[2163] = "Interface\\ICONS\\inv__faction_tortollanseekers", --Tortollan Seekers
[2164] = "Interface\\ICONS\\inv__faction_championsofazeroth", --Champions of Azeroth

}

--reputation IDs for each faction -- UnitFactionGroup ("player")
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4 changes: 4 additions & 0 deletions WorldQuestTracker_ZoneMap.lua
Original file line number Diff line number Diff line change
Expand Up @@ -630,6 +630,10 @@ function WorldQuestTracker.UpdateZoneWidgets (forceUpdate)
if (not passFilter) then
if (rarity == LE_WORLD_QUEST_QUALITY_EPIC) then
passFilter = true

elseif (worldQuestType == LE_QUEST_TAG_TYPE_FACTION_ASSAULT) then
passFilter = true

elseif (WorldQuestTracker.db.profile.filter_always_show_faction_objectives) then
local isCriteria = IsQuestCriteriaForBounty (questID, bountyQuestId)

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