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gothic-win32-v1.0.191

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@Try Try released this 12 Oct 15:30

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  • General

    • Added reversive animation support
    • Added animation alias support
    • Improve shadowmapping
    • Added new sky-shader
    • Day-night cycle implemented
    • Added inventory icon rendereer
    • Multiple minor changes for gothic1
    • Added suport for DEF_FIGHTMODE model-tag
    • Initial support for particles
  • Fixed bugs

    • AI_UseMob now checks new position of npc
    • Monster now don't diest at 1 hp left (correct behavior is 0 hp)
    • Fixed zone triggers collision detection - now no more problems with travel to Irdotar
    • Fixed multople minor x64 rintime issues
    • Fixed crash in xzen assets loader
    • Fixed crash in phyfs with WindowsXP
    • Fixed Npc_SetToFistmode issue
    • Fixed BED, BOOK animation schemes
  • New script-api

    • Npc_HasReadiedMeleeWeapon
    • ExitSession
  • Build

    • Fixed mingw64 build issues
    • Preliminary work on Linux/X11 support

Bit more screenshots:
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