gothic-win32-v1.0.191
Pre-release
Pre-release
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General
- Added reversive animation support
- Added animation alias support
- Improve shadowmapping
- Added new sky-shader
- Day-night cycle implemented
- Added inventory icon rendereer
- Multiple minor changes for gothic1
- Added suport for DEF_FIGHTMODE model-tag
- Initial support for particles
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Fixed bugs
- AI_UseMob now checks new position of npc
- Monster now don't diest at 1 hp left (correct behavior is 0 hp)
- Fixed zone triggers collision detection - now no more problems with travel to Irdotar
- Fixed multople minor x64 rintime issues
- Fixed crash in xzen assets loader
- Fixed crash in phyfs with WindowsXP
- Fixed Npc_SetToFistmode issue
- Fixed BED, BOOK animation schemes
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New script-api
- Npc_HasReadiedMeleeWeapon
- ExitSession
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Build
- Fixed mingw64 build issues
- Preliminary work on Linux/X11 support