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Releases: WeakAuras/WeakAuras2

dragonflight-beta-1

27 Sep 13:40
c5a57dd
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dragonflight-beta-1 Pre-release
Pre-release

dragonflight-beta-1 (2022-09-27)

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Highlights

First release for Dragonflight beta

Commits

InfusOnWoW (15):

  • Remove left-over debug code
  • Fix Models for DragonFlight
  • Fix load option
  • Remove accidentally commited prints
  • Fix load options
  • Fixup Model Options
  • Don't show Adventurer class
  • Add Dracthyr to the race types
  • Fix nil error on creating custom animation
  • Make Class/Spec trigger work again
  • Remove Talent Known trigger for now
  • Model: Remove SetTransform support
  • Remove no longer existing globals from .luacheck
  • StopMotion: Fix wrong layer
  • Fix Icons with disabled modRate

Jods (1):

  • fixed typo added in #3794

Stanzilla (3):

  • Adjust for SetFont API change and temp disable frame resize calls
  • Fix artifact name
  • Update TOC and enable beta build CI

emptyrivers (1):

  • don't use 20 as a fallback

mrbuds (16):

  • Talents update
  • Don't show Goblin on classic
  • update talent data
  • Do not register COVENANT_CHOSEN for load frame on DF
  • Fix removed load condition still tested (covenant and class_and_spec)
  • Cast trigger: fix empowered casts
  • Use SetResizeBounds if available instead of SetMinResize & SetMaxResize
  • Faction Reputation: friendship api update, support MajorFaction
  • add Essence to power_types, remove power_types_with_stagger
  • Load condition, instance difficulty mythic+
  • Talent load condition: new dragonflight UI
  • Fix import/export window
  • Cast Trigger: add empowered, stage, stageTotal and overlays
  • Covenant load condition for shadowlands only
  • Cast Trigger: register EMPOWER events
  • add WeakAuras.IsDragonflight()

4.1.4

20 Sep 10:48
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4.1.4 (2022-09-19)

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Highlights

  • Bug fixes

Commits

mrbuds (2):

  • Weapon Enchant trigger: update on login
  • Add LibGetFrame profiling data to profiling result

4.1.3

15 Sep 20:20
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4.1.3 (2022-09-13)

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Highlights

  • Wrath updates
  • Bug fixes

Commits

InfusOnWoW (8):

  • Fix Slider max >= min check
  • BT2: Fix Pets being included in unitCount
  • BT2: Fix UNIT_PET not considering all scanFuncs
  • BT2: Add a NPC Id filter to nameplates
  • BT2 Spell Cache: Increase misses to skip to 80k
  • Fix lua error on dragging auras
  • Hide lua errors in the Options for auras with legacy behaviour again
  • Lua error handling: Fix Custom Sort and Untrigger

Jods (2):

  • fixed typo and added ID to error msg on duplicate ID import
  • Add a callback to Weakauras.Import (#3794)

Stanzilla (1):

  • Add cspell database and fix a few typos

mrbuds (8):

  • Fix Lua error in replaceValuesFuncs with talent load condition which is a table
  • Enable "Crowd Controlled" trigger on Wrath
  • Fix load option's multiTristate with multi selection
  • Wrath template racials update
  • Wrath: warrior template update
  • Wrath Talent load condition: require Class selected
  • Combat Log trigger: use spellid for icon on wrath
  • Make talent lazy migration from single to multi wipe previous multi data

4.1.2

30 Aug 03:02
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4.1.2 (2022-08-29)

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Highlights

  • More Wrath fixes

Commits

asakawa (1):

  • Add the LoC type NONE

mrbuds (3):

  • Fix error in talent lazy migration, when use_talent is true but talent.single is nil
  • Talent load condition skip testing talents not existing for player class
  • Aura trigger: fix options not available for current version of the game handled as if they were

4.1.1

28 Aug 21:13
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4.1.1 (2022-08-28)

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Highlights

  • Hotfix for Wrath, thanks to our French QA department for fixing this.

Commits

mrbuds (1):

  • Convert single talents to multi talents on Wrath

4.1.0

28 Aug 17:56
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4.1.0 (2022-08-26)

Full Changelog

Highlights

  • New Talent selector for Wrath
  • Bug fixes

Commits

InfusOnWoW (7):

  • Options Fix tooltips of BT2
  • Fix creation of fallback states
  • GenericTrigger: Fix number check if there's nothing to check against
  • Custom Options: Allow width setting for multiselect
  • Conditions: Fix lua error for strange remaining time checks
  • Improve Lua Error handling
  • More reasonable font sizes and fixed formating

Nightwarden24 (1):

  • Fix "Spec Role" load condition label on Retail again

Penegal (1):

  • Adds font size menu in settings. 12 - 24, increasing by 2.

asakawa (5):

  • really actually remove escape from the editor this time, honest
  • Tidy up combat log additions (#3759)
  • TextEditor: Remove escape to close without saving (#3760)
  • Add raid marks as a text replacement on combat log triggers (#3754)
  • add elapsed to FRAME_UPDATE

mrbuds (9):

  • Cast trigger, enable interruptible option on Wrath
  • Fix nil error in valuesForTalentFunction
  • Wrath Talent load condition rework (#3730)
  • Rename "From Template" to "Premade Auras" and change icon
  • Wrath assigned role load condition: use role from talent group if not in a group with assigned role
  • Fix glows missing on some frames not in LibGetFrame cache yet
  • Fix "spec role" load condition label on retail
  • Item Equipped trigger: add slot filter
  • templates classic up to wrath: add immolate to warlock debuffs, fixes #3740

4.0.3

18 Aug 18:22
7ec5c1f
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4.0.3 (2022-08-18)

Full Changelog

Highlights

  • Group Leader load option
  • Specialization filter for BT2, Health, Power triggers
  • Lots of updates and feature additions for Wrath Classic
  • Your usual amount of bug fixes

Commits

InfusOnWoW (11):

  • Make setting distribute spaced with 0 "work"
  • Document workaround with a link to WoWUIBugs
  • BT2: Fix stale/wrong information in multi-tracking states
  • PositionOptions: Hide AnchorPoint if a aura is in a dynamic group
  • Provide Specialization filter for BT2, Health, Power triggers
  • Fix typo
  • Fix "Since apply/refresh" checks for Show on always auras
  • Fix warnings for protected frames
  • Fix invalid rects that cause Glows not being applied properly
  • Add a debug log functionality for custom coded auras
  • Add a "Group Leader" load option

Jason Herbert (1):

  • Add rune type triggers for wrath

Stanzilla (4):

  • TOC Bump for Patch 9.2.7
  • Fix Wrath toc
  • CI: Add Wrath package
  • Add Wrath versions to TOC

asakawa (1):

  • Add a framework for custom triggers to watch other triggers

emptyrivers (3):

  • new feature string
  • teach group options how to not Merge
  • do more nil checks

hexaheart (1):

  • Fix an error on SetTextureOrAtlas behavior

mrbuds (32):

  • move encounter & zoneId list stuff from Prototypes.lua to a per extension Types_.lua
  • Wrath: Listen to event PLAYER_TALENT_UPDATE for talent & spell known load conditions & triggers, fixes #3729
  • Switch to single build mode (#3722)
  • Fix spell cooldown trigger: ignore rune cooldown, on wrath
  • Death Knight wrath template update
  • Update bug_report.yml
  • Fix set parent to anchor when frame is an empty string
  • Custom Option deleting entry of an array prompt a confirmation dialog
  • Add "Cooldown > Hide Timer Text" condition on Icon region
  • add "Set Parent to Anchor" option to dynamic group's grouped by frame
  • use bcc's modelpath on wrath
  • wrath templates (WIP)
  • Fix (temporary?) for WeakAuras.IsCorrectVersion and wrongTargetMessage for wrath
  • Reorganise version checks
  • Restore vehicle load condition for wrath
  • Make "Spell Known" load condition work with pet abilities
  • Fix number formaters with custom code
  • disable swing timer trigger for wrath
  • Assigned Role load condition & trigger filter for wrath
  • prepare wrath templates
  • update encounter ids for wrath
  • support 10 & 25 players heroic raids for instance_type load condition
  • Fix version check for Wrath
  • Faction Reputation trigger: handle paragons and improve friendship
  • Fix aura trigger UI positioning for BCC & Classic
  • Remove old newFeatureStrings from 2020-2021
  • Position setting: use 9slice widget and moved some options
  • Aura trigger: fix role option
  • Threat Situation trigger: add unitexist check
  • swing timer: reset ranged & melee swings on Feign Death
  • TBC: fix "Instance Type", "Raid Role", "Group Leader" load conditions
  • fix health trigger on classic era

4.0.2

01 Jun 01:33
4.0.2
2aed867
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4.0.2 (2022-06-01)

Full Changelog

Highlights

  • bug fixes

Commits

InfusOnWoW (4):

  • Work around invalid geometry even harder
  • Tweak visibility handling again
  • Tweak Profiling output
  • Fix Time formatting flooring the seconds, instead of ceiling them

Jens N (1):

  • Fixed issue with "Array"-type options in aura groups

Stanzilla (2):

  • Update TOC for Patch 9.2.5
  • CI: Speed up build times by using plain-copy for model path files

mrbuds (10):

  • clean more unused variables
  • fix chat message_voice condition not displayed correctly in options
  • remove BackdropTemplateMixin workaround
  • bufftrigger2: rename local frame to Buff2Frame
  • cleanup unused variables and functions
  • CreateFrame: use same casing for frameType
  • replace deprecated function C_LegendaryCrafting.GetRuneforgePowersByClassAndSpec
  • none of the time formatters have 2 arguments
  • rename WeakAuras.lua "frame" to "WeakAurasFrame"
  • Fix assignement ambiguity

4.0.1

23 May 18:41
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4.0.1 (2022-05-23)

Full Changelog

Highlights

  • Bug fixes

Commits

Vardex (1):

  • Make right click open group tab by defaut

mrbuds (3):

  • Enable Spell Cast Succeeded on bcc & classic
  • fix nil error with modRate in Cooldown Progress Spell trigger
  • rangecheck condition: make it work with neutral

4.0.0

19 May 12:16
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4.0.0 (2022-05-18)

Full Changelog

Highlights

This is it. This is the big one. Nested Groups are finally here.

Please read our blog post to learn all about them: https://www.patreon.com/posts/nested-groups-58780348

We also want to thank everyone who reported bugs during the alpha period, it really helped us polish this release.

As usual, this release comes with a ton of bug fixes and minor feature addtions that you can browse in the full changelog.

Commits

InfusOnWoW (59):

  • Make opening CodeReview much faster
  • Fix nil error if direction is not set
  • Tweak protected frame warning
  • Add a "Match Count Per Unit" check
  • Add warnings about protected frames with a link to the wiki
  • Fix visibility handling some more
  • Add a sound icon for Auras that play sound via a action or a condition
  • Deprecate %t, taget in Chat Message/Whisper Sent To
  • Aura List: Fix scroll being wonky
  • Fixup visibility handling
  • Fix "Since Ready" condition
  • Fix ActionOptions layout
  • Add description for - escape in more places
  • Conditions: Add Chat Color option to Chat Action
  • Update.lua: Remove unused function
  • Tweak Update Summary display
  • Fix Warmode load condition
  • Enable the auto-filled Instance Type also on classic/tbc
  • Fix UpdateFakeTimers to always start from now
  • Import: Increase font size
  • Rename export options
  • Reintroduce warning about tocVersion
  • Fix typo in variable name
  • Change "In Group" string usage, so that it's better translatable
  • Profiling Window: Change "Start" to "Start Now"
  • Add missing localization
  • Add \ escaping to Name-Realm filter
  • NewAura: Fix thumbnail buttons after canceling templates
  • Reputation Trigger: Don't include standingId 0
  • Texture Picker: Fix empty drop down for strange users
  • Add missing color escape resets
  • Increase width of Code Review Tree
  • ScamCheck: Fix missing custom check
  • ScamCheck:ScamCheck: Fix missing overlay functions
  • Fix lua error on trying to unregister a buggy event name
  • Readd warning for auras from the future
  • BT2: Fix indentaion mistake
  • BT2: Fix automatic removal of multi auras after 60s
  • Options: Fix moving auras showing wrong text replacements
  • Check Item Equipped via name instead of item id
  • Localize a few error messages
  • Preserve order of auras on drag and drop
  • Add a scrollbar to the import window
  • Move showing of NewAura tab to FillOptions instead of Pick
  • Fix inconsistency of text replacements
  • Block access to WeakAurasOptions + WeakAurasOptionsSaved
  • Add a few entries to the block list
  • Options: Refactor visbility flag tracking
  • Options: Also cache nameAll
  • Make ClearPicks a lot faster
  • Remove WeakAuras.UpdateDisplayButton
  • Allow dragging/grouping of group auras
  • Enable importing for nested groups
  • Fix Duplicate not creating nested auras in the right order
  • Clear AuraEnvironment recursively
  • Rework load tracking for group auras for nested
  • Fix scamCheck
  • Rewrite Importing of auras
  • Make Options window background less transparent

Vardex (2):

  • Enable creation of nested group
  • Adjust corruption detection for nested

asakawa (1):

  • Add headers to bufftrigger2 to aid navigation of settings (#3598)

dependabot[bot] (1):

  • Bump actions/upload-artifact from 2 to 3

mrbuds (22):

  • Companion: show consolidated update/install nags after login
  • add WeakAuras.AddCompanionData to avoid colision between companion addons
  • Allow usage of names/units from trigger for whisper destination
  • extra Cooldown Progress: typo for showlossofcontrol
  • Group icons handle atlas
  • Select a group show group tab
  • Spell Cooldown: new Loss of Control option
  • rangecheck condition: fix indenting
  • Fix shift-multiselection with aura installed from "Ready For Install"
  • fix error with dual dropdown multiselection
  • add newFeatureString for recent new features
  • cast trigger: new "advanced caster's target check" option
  • new global range check condtion
  • add transparent background wa mini logo
  • set update/install logo behind animated texture
  • stopmotion picker: slow down animation frame rate
  • make texture picker handle stopmotion files with settings in name
  • Unit Characteristics trigger: add Afk & DND checks
  • anchor options tuning for "group by frame", fixes #3570 hide "Anchored To", and show correct anchorPoint option
  • library check before loading files
  • handle CDR with modRate (#3548)
  • dummy commit to fix error in dependency

stako (1):

  • fix parry logic in swing timer (#3592)