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Releases: WeakAuras/WeakAuras2

5.3.2

07 Dec 17:02
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5.3.2 (2022-12-06)

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Highlights

  • more bug fixes

Commits

InfusOnWoW (6):

  • Fix tooltip anchoring with TipTac mouse anchoring
  • Load: Make Dragonriding detection on initial login more robust
  • Texture: Enable rotation/mirroring for atlas textures
  • AuraBar: Change parent and order of creationt of frames
  • Background Sub Element: Fix formatting
  • TexturePicker: Make adjusting aura size a caller option

Stanzilla (1):

  • Bug Report template: format text in Lua error and Export string textarea

mrbuds (4):

  • Encounter Journal: keep default selection
  • Texture: re-order options
  • Tooltips: remove anchoring restriction warning
  • Texture region: don't apply TexCoord modification for atlas

5.3.1

04 Dec 23:26
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5.3.1 (2022-12-04)

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Highlights

  • bug fixes

Commits

mrbuds (2):

  • AuraBar gradient: fix bug on classic
  • Disable item cooldown triggers on wotlk PTR

5.3.0

04 Dec 19:48
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5.3.0 (2022-12-04)

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Highlights

  • Dragonriding load option
  • Texture bug fixes
  • New gradient option for bars

Commits

InfusOnWoW (7):

  • AuraBar: Fix regression in textures after gradient introduction
  • Progress Texture: Fix regression in Rotation Animation
  • Revert to using tex coord rotation instead of texture:SetRotation
  • Prevent updates to auras if their uids don't match
  • Add a Dragonriding load option
  • Gradient implementation
  • Icon: Add an texture offset to the extra options

mrbuds (3):

  • Fix zone id & encounter id load condition tooltips
  • Fix error when adding a new aura to a dynamicgroup anchored by frames on nameplates
  • Fix dragonriding code running on classic

5.2.2

28 Nov 15:03
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5.2.2 (2022-11-28)

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Highlights

  • Fix for textures

Commits

mrbuds (1):

  • Texture: disable legacyZoomOut with atlas texture and reorder options

5.2.1

27 Nov 17:52
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5.2.1 (2022-11-26)

Full Changelog

Highlights

  • Dynamic Groups: Introduce options for aura order for centered
  • Bug fixes

Commits

InfusOnWoW (20):

  • Fix lua error if there's no tooltip
  • Fix background framelevel setting for AuraBar
  • Cooldown Tracking: Don't react within 2s of PLAYER_ENTERING_WORLD
  • Add an additional sanity check to custom duration return values
  • Improve error message if color animations return odd values
  • Fix Exact Spell ID for Charges Changed
  • Bump version
  • Correct LibUiDropDownMenu name in OptionalDeps
  • Use LibUIDropDownMenu for UIDropDownMenus
  • Add Evoker to CalculateGCDDuration
  • Disable snapping to pixel grids for Ticks too
  • Texture/Progress Texture: Improve atlas compatibility
  • Use C_TooltipInfo instead of a hidden tooltip on DF
  • Icon: Add some helpful text to Icon that hints at other addons
  • Dynamic Groups: Introduce options for aura order for centered
  • Make lua checkers a bit happier
  • AuraBar: Ensure that Scale does always call Reorient
  • Bug report template: Ask for verifyable steps in the Reproduction Steps
  • Don't try to reanachor frames that are dragged into a dynamic group
  • Forward arguments of PLAYER_ENTERING_WORLD to WA_DELAYERD_PEW

Lars Kunert (1):

  • Update "Talent Known" trigger on spec changes

Stanzilla (4):

  • Lua LSP: Add more globals to the list
  • Lua LSP: Disable the checks that currently cause the LSP to crash
  • Add a Lua LSP config file and update some types
  • Ignore WeakAurasModelPaths and Type* files for Code Spell Checker

mrbuds (4):

  • Cast trigger: fix empowered cache for target on target change
  • Talent load condition: fix talents for overriden spells
  • Update talents
  • Aura trigger: fix tooltip filters

5.2.0

15 Nov 18:33
e7dd559
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5.2.0 (2022-11-15)

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Highlights

  • Replace Sliders in options with new SpinBox widget
  • Add Blizzard Atlas textures to the picker
  • Bug Fixes

Commits

InfusOnWoW (5):

  • Add some nil check for Private.regions[id].region
  • Fix diff algorithm to correctly allow for ignoring nested values
  • Options: Make dragEnd run the trigger functions again
  • Fix Conditions with paused states
  • Make IsSpellKnown* checks check the base spell more correctly

Jesse Manelius (1):

  • Use SetClampedToScreen on title instead of using complicated code

Stanzilla (1):

  • Bump retail TOC for Patch 10.0.2

Tharre (2):

  • Crowd Controlled: enable for classic era
  • Spell Cooldown: enable LOC option for classic

mrbuds (5):

  • Texture picker: keep aspect ratio for atlas in preview
  • fix broken zoom on icons
  • Texture Picker: add "Blizzard Atlas" category with all atlas (#3966)
  • Add "blizzard alert" textures for evoker
  • SpinBox Widget (#3981)

5.1.1

08 Nov 19:25
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5.1.1 (2022-11-08)

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Highlights

  • Bug Fixes

Commits

InfusOnWoW (3):

  • MoverSizer: Skip regions that are anchoring restricted
  • Remove useless debug prints
  • Change how z-scale is interpreted

mrbuds (2):

  • Fix talent trigger active when wrong choice node is selected
  • Fix error with dynamic group background/border positioning

5.1.0

07 Nov 18:58
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5.1.0 (2022-11-07)

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Highlights

  • Added border settings for custom grow
  • Added horizontal and vertical secondary grow options for dynamic groups
  • Added ranks to talent checks
  • Bug fixes

Commits

InfusOnWoW (18):

  • Fix STATUS events for custom triggers without events
  • Make debugLog option work on the selected group
  • Fix nil error on calling WeakAuras.SpecRolePositionForUnit()
  • Fix borders for dynamic groups for advanced positioning code
  • Fix wrong anchoring check blaming auras for anchoring that works
  • Fix Group deletion not hiding the groups
  • Remove data.controlledChildren from auras that aren't groups
  • Optimize watched triggers if nothing has changed
  • Fix deleting watched triggers could result in an error
  • Use a more sophisticated check for whether a aura is a group type
  • Fix corner case in anchoring auras
  • Add more type annoations
  • SubText: Remove legacy members in SubText
  • Add Flipbook Profession images to StopMotion
  • Tweak decompression error message
  • Improve error message on unknown difficulty id
  • Fix division by 0
  • Shaman Templates: Add Molten Weapon

Jesse Manelius (2):

  • BigWigs: Handle big wigs telling us multiple times to pause/resume
  • Big Wigs: Add a isCooldown option

Stanzilla (3):

  • Fix two more typos
  • Fix typo in Talent widget
  • Delete FUNDING.yml

httpsx (1):

  • Enable border settings for custom grow

mrbuds (9):

  • use IsSpellKnownOrOverridesKnown instead of IsSpellKnown + IsUsableSpell
  • Spell Known load condition: also test with IsUsableSpell
  • add horizontal/vertical secondary grows
  • Dynamic Groups: add vertically & horizontally centered grows
  • Add a few more stopmotion from professions
  • Item Equipped trigger: return name & icon with inverse option enable Fixes #3975
  • Talent Known: add rank check
  • Character Stat trigger: add meleehastepercent on wotlk, fixes #3962
  • Zone Id tooltip: show dungeon/raid tiers from current to last one At the time this is written, on retail it show both shadowlands & dragonflight data, and on DF's beta it show dragonflight dungeons and season 1 dungeons

5.0.5

28 Oct 23:10
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5.0.5 (2022-10-28)

Full Changelog

Highlights

  • More bug fixes
  • Add ElvUI compat for cooldown text
  • Removes support for Shadowlands client

Commits

InfusOnWoW (4):

  • Watched Triggers: Also inform them if we autoHide
  • Model: Fix animations for unit tracking models
  • Update: Fix importing of new auras
  • Fix lua error on closing weakauras window

Paweł Jastrzębski (3):

  • Added ElvUI to luacheck config
  • Prioritize OmniCC
  • Added support for ElvUI Cooldown module

mrbuds (2):

  • Remove support for Shadowlands
  • Add Empower start/end/interrupt to Combat Log trigger and custom events

5.0.4

26 Oct 19:59
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5.0.4 (2022-10-26)

Full Changelog

Highlights

  • more bug fixes

Commits

InfusOnWoW (6):

  • C_Timer wrapper: If we don't know where we are, return real C_Timer
  • Fix enourmous lua stack traces which make bugsack/buggraber unhappy
  • Fix lua error in DBM trigger
  • Don't cancel animations for regions that don't exist
  • Prevent lua error in WeakAuras.PreAdd if passed nil
  • Fix WeakAuras.GetData for non-existing auras