Releases: WeakAuras/WeakAuras2
Releases · WeakAuras/WeakAuras2
5.3.2
5.3.2 (2022-12-06)
Highlights
- more bug fixes
Commits
InfusOnWoW (6):
- Fix tooltip anchoring with TipTac mouse anchoring
- Load: Make Dragonriding detection on initial login more robust
- Texture: Enable rotation/mirroring for atlas textures
- AuraBar: Change parent and order of creationt of frames
- Background Sub Element: Fix formatting
- TexturePicker: Make adjusting aura size a caller option
Stanzilla (1):
- Bug Report template: format text in Lua error and Export string textarea
mrbuds (4):
- Encounter Journal: keep default selection
- Texture: re-order options
- Tooltips: remove anchoring restriction warning
- Texture region: don't apply TexCoord modification for atlas
5.3.1
5.3.1 (2022-12-04)
Highlights
- bug fixes
Commits
mrbuds (2):
- AuraBar gradient: fix bug on classic
- Disable item cooldown triggers on wotlk PTR
5.3.0
5.3.0 (2022-12-04)
Highlights
- Dragonriding load option
- Texture bug fixes
- New gradient option for bars
Commits
InfusOnWoW (7):
- AuraBar: Fix regression in textures after gradient introduction
- Progress Texture: Fix regression in Rotation Animation
- Revert to using tex coord rotation instead of texture:SetRotation
- Prevent updates to auras if their uids don't match
- Add a Dragonriding load option
- Gradient implementation
- Icon: Add an texture offset to the extra options
mrbuds (3):
- Fix zone id & encounter id load condition tooltips
- Fix error when adding a new aura to a dynamicgroup anchored by frames on nameplates
- Fix dragonriding code running on classic
5.2.2
5.2.2 (2022-11-28)
Highlights
- Fix for textures
Commits
mrbuds (1):
- Texture: disable legacyZoomOut with atlas texture and reorder options
5.2.1
5.2.1 (2022-11-26)
Highlights
- Dynamic Groups: Introduce options for aura order for centered
- Bug fixes
Commits
InfusOnWoW (20):
- Fix lua error if there's no tooltip
- Fix background framelevel setting for AuraBar
- Cooldown Tracking: Don't react within 2s of PLAYER_ENTERING_WORLD
- Add an additional sanity check to custom duration return values
- Improve error message if color animations return odd values
- Fix Exact Spell ID for Charges Changed
- Bump version
- Correct LibUiDropDownMenu name in OptionalDeps
- Use LibUIDropDownMenu for UIDropDownMenus
- Add Evoker to CalculateGCDDuration
- Disable snapping to pixel grids for Ticks too
- Texture/Progress Texture: Improve atlas compatibility
- Use C_TooltipInfo instead of a hidden tooltip on DF
- Icon: Add some helpful text to Icon that hints at other addons
- Dynamic Groups: Introduce options for aura order for centered
- Make lua checkers a bit happier
- AuraBar: Ensure that Scale does always call Reorient
- Bug report template: Ask for verifyable steps in the Reproduction Steps
- Don't try to reanachor frames that are dragged into a dynamic group
- Forward arguments of PLAYER_ENTERING_WORLD to WA_DELAYERD_PEW
Lars Kunert (1):
- Update "Talent Known" trigger on spec changes
Stanzilla (4):
- Lua LSP: Add more globals to the list
- Lua LSP: Disable the checks that currently cause the LSP to crash
- Add a Lua LSP config file and update some types
- Ignore WeakAurasModelPaths and Type* files for Code Spell Checker
mrbuds (4):
- Cast trigger: fix empowered cache for target on target change
- Talent load condition: fix talents for overriden spells
- Update talents
- Aura trigger: fix tooltip filters
5.2.0
5.2.0 (2022-11-15)
Highlights
- Replace Sliders in options with new SpinBox widget
- Add Blizzard Atlas textures to the picker
- Bug Fixes
Commits
InfusOnWoW (5):
- Add some nil check for Private.regions[id].region
- Fix diff algorithm to correctly allow for ignoring nested values
- Options: Make dragEnd run the trigger functions again
- Fix Conditions with paused states
- Make IsSpellKnown* checks check the base spell more correctly
Jesse Manelius (1):
- Use SetClampedToScreen on title instead of using complicated code
Stanzilla (1):
- Bump retail TOC for Patch 10.0.2
Tharre (2):
- Crowd Controlled: enable for classic era
- Spell Cooldown: enable LOC option for classic
mrbuds (5):
5.1.1
5.1.1 (2022-11-08)
Highlights
- Bug Fixes
Commits
InfusOnWoW (3):
- MoverSizer: Skip regions that are anchoring restricted
- Remove useless debug prints
- Change how z-scale is interpreted
mrbuds (2):
- Fix talent trigger active when wrong choice node is selected
- Fix error with dynamic group background/border positioning
5.1.0
5.1.0 (2022-11-07)
Highlights
- Added border settings for custom grow
- Added horizontal and vertical secondary grow options for dynamic groups
- Added ranks to talent checks
- Bug fixes
Commits
InfusOnWoW (18):
- Fix STATUS events for custom triggers without events
- Make debugLog option work on the selected group
- Fix nil error on calling WeakAuras.SpecRolePositionForUnit()
- Fix borders for dynamic groups for advanced positioning code
- Fix wrong anchoring check blaming auras for anchoring that works
- Fix Group deletion not hiding the groups
- Remove data.controlledChildren from auras that aren't groups
- Optimize watched triggers if nothing has changed
- Fix deleting watched triggers could result in an error
- Use a more sophisticated check for whether a aura is a group type
- Fix corner case in anchoring auras
- Add more type annoations
- SubText: Remove legacy members in SubText
- Add Flipbook Profession images to StopMotion
- Tweak decompression error message
- Improve error message on unknown difficulty id
- Fix division by 0
- Shaman Templates: Add Molten Weapon
Jesse Manelius (2):
- BigWigs: Handle big wigs telling us multiple times to pause/resume
- Big Wigs: Add a isCooldown option
Stanzilla (3):
- Fix two more typos
- Fix typo in Talent widget
- Delete FUNDING.yml
httpsx (1):
- Enable border settings for custom grow
mrbuds (9):
- use IsSpellKnownOrOverridesKnown instead of IsSpellKnown + IsUsableSpell
- Spell Known load condition: also test with IsUsableSpell
- add horizontal/vertical secondary grows
- Dynamic Groups: add vertically & horizontally centered grows
- Add a few more stopmotion from professions
- Item Equipped trigger: return name & icon with inverse option enable Fixes #3975
- Talent Known: add rank check
- Character Stat trigger: add meleehastepercent on wotlk, fixes #3962
- Zone Id tooltip: show dungeon/raid tiers from current to last one At the time this is written, on retail it show both shadowlands & dragonflight data, and on DF's beta it show dragonflight dungeons and season 1 dungeons
5.0.5
5.0.5 (2022-10-28)
Highlights
- More bug fixes
- Add ElvUI compat for cooldown text
- Removes support for Shadowlands client
Commits
InfusOnWoW (4):
- Watched Triggers: Also inform them if we autoHide
- Model: Fix animations for unit tracking models
- Update: Fix importing of new auras
- Fix lua error on closing weakauras window
Paweł Jastrzębski (3):
- Added ElvUI to luacheck config
- Prioritize OmniCC
- Added support for ElvUI Cooldown module
mrbuds (2):
- Remove support for Shadowlands
- Add Empower start/end/interrupt to Combat Log trigger and custom events
5.0.4
5.0.4 (2022-10-26)
Highlights
- more bug fixes
Commits
InfusOnWoW (6):
- C_Timer wrapper: If we don't know where we are, return real C_Timer
- Fix enourmous lua stack traces which make bugsack/buggraber unhappy
- Fix lua error in DBM trigger
- Don't cancel animations for regions that don't exist
- Prevent lua error in WeakAuras.PreAdd if passed nil
- Fix WeakAuras.GetData for non-existing auras