Releases: Wii505/gcn-usb-adapter
version 3.11 - 2015-03-09
version 3.2 - 2015-03-24
- Added support for third party adapters.
- Fixed a bug that prevented some inputs from being detected by vjoy.
version 3.1 - 2015-03-02
- Added a compatibility mode for people having trouble with the interrupt request mode (called windows 8 compatibility, enabled by default)
- Compatibility mode is the equivalent of 5ms mode from the previous version.
- Switched to vJoy 2.05 which apparently means Windows 10 may now be supported (pending confirmation, since I have no test system).
- Included 32-bit binaries in the install directory (/x86/) for 32bit/x64 Operating Systems.
version 3.0 - 2014-12-22
- Unsigned Driver mode is no longer necessary running under Windows 8
- A WinUSB filter installed through Zadig is now used instead of LibUSB with dpinst or install-filter.
- The driver now operates directly through the interrupt requests driven by the windows USB handler instead of a loop.
- The ability to select input latency has been removed (the driver will always run as fast as possible with no additional overhead).
- Full support of the dolphin native USB implementation has been added. Installing this version of the driver will let you use either as an input method for dolphin.
- Automatic update checks have been added (they can be disabled in the configuration menu). The device will redirect you to this page and the latest version when one is available.
- Minor changes to error reporting will hopefully provide better error message support.
version 2.5 - 2014-12-29
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Z-Axis is the L trigger
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X-rotation is the C-stick X axis
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Y-Rotation is the C-stick Y axis
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Z-rotation is the R trigger
-
When calibrating the triggers, do not make them click (hit the button), it will cause you to go to the next screen and could mess up your calibration.
-
Rumble is not currently supported.
-
Input lag is variable as of the 2014-11-28.5 release. It defaults to 10ms (~2/3 a frame) and can go as low as 5ms (roughly 1/3 frame) or as high as 30ms (just under 2 frames). Faster refresh rates (lower values) will use more processing power but be more responsive.
version 2.5 - 2014-12-18
- Controllers can now be turned on and off in the Configuration menu.
- The vJoy driver now defaults to deactivating when the program is closed (configurable).
- Controllers no longer require calibration (use "reset to default" in the windows calibration properties to fix existing calibrations).
- A "clear log" button has been added.
- A different LibUSB install method that should work better on windows 8 has been implemented
version 2.0 - 2014-12-01
-
Z-Axis is the L trigger
-
X-rotation is the C-stick X axis
-
Y-Rotation is the C-stick Y axis
-
Z-rotation is the R trigger
-
When calibrating the triggers, do not make them click (hit the button), it will cause you to go to the next screen and could mess up your calibration.
-
Rumble is not currently supported.
-
Input lag is variable as of the 2014-11-28.5 release. It defaults to 10ms (~2/3 a frame) and can go as low as 5ms (roughly 1/3 frame) or as high as 30ms (just under 2 frames). Faster refresh rates (lower values) will use more processing power but be more responsive.
version 1.5 - 2014-11-28.5
- Z-Axis is the L trigger
- X-rotation is the C-stick X axis
- Y-Rotation is the C-stick Y axis
- Z-rotation is the R trigger
- When calibrating the triggers, do not make them click (hit the button), it will cause you to go to the next screen and could mess up your calibration.
- Rumble is not currently supported.
- Input lag is variable as of the 2014-11-28.5 release. It defaults to 10ms (~2/3 a frame) and can go as low as 5ms (roughly 1/3 frame) or as high as 30ms (just under 2 frames). Faster refresh rates (lower values) will use more processing power but be more responsive.
version 1.0 - 2014-11-28
- Z-Axis is the L trigger
- X-rotation is the C-stick X axis
- Y-Rotation is the C-stick Y axis
- Z-rotation is the R trigger
- When calibrating the triggers, do not make them click (hit the button), it will cause you to go to the next screen and could mess up your calibration.
- Rumble is not currently supported.
- Input lag is variable as of the 2014-11-28.5 release. It defaults to 10ms (~2/3 a frame) and can go as low as 5ms (roughly 1/3 frame) or as high as 30ms (just under 2 frames). Faster refresh rates (lower values) will use more processing power but be more responsive.
Dolphin Input Profiles
Merged in FIX94/gcn-usb-adapter (pull request #1) added basic force feedback and updated vJoy interface to 2.16