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visionOS Workshop 101 Unity

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This repository contains sample projects demonstrating Unity development for Apple visionOS, including:

Projects

1. Metal Samples

Demonstrates Metal graphics programming and rendering capabilities on visionOS.

2. Hybrid Samples

Shows how to create hybrid experiences that blend virtual content with the physical world.

Features

  • Mixed reality scene setup and configuration
  • Head tracking and spatial awareness
  • UI/UX patterns for spatial computing
  • Metal graphics optimization
  • Scene lighting and rendering
  • Prefab usage and management

Requirements

  • Unity 6000.23f1
  • Apple PolySpatial SDK
  • Xcode 16.0 or later
  • Apple Silicon Mac running macOS Sonoma or later

Setup

  1. Clone this repository
  2. Open projects in Unity
  3. Build and run on visionOS simulator or device

Notes

  • Projects are configured for visionOS platform
  • Sample scenes demonstrate recommended practices for spatial computing
  • Includes examples of UI scaling and positioning for mixed reality

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