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CombatGoal update to check if multiple mobs hit the player and run back to last safe spot. #177

CombatGoal update to check if multiple mobs hit the player and run back to last safe spot.

CombatGoal update to check if multiple mobs hit the player and run back to last safe spot. #177

Triggered via pull request December 4, 2024 23:58
Status Success
Total duration 3m 28s
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dotnet_build.yml

on: pull_request
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4 warnings
build: Core/Goals/CombatGoal.cs#L128
Unboxing a possibly null value.
build: Core/Goals/CombatGoal.cs#L17
Member 'LastSafeLocationTime' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
build: Core/Goals/CombatGoal.cs#L128
Unboxing a possibly null value.
build: Core/Goals/CombatGoal.cs#L17
Member 'LastSafeLocationTime' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)