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JSON: low level hunter Stepback logic tweaked.
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Xian55 committed Jan 1, 2023
1 parent 42f63d5 commit b82ee15
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Showing 4 changed files with 25 additions and 5 deletions.
1 change: 1 addition & 0 deletions Json/class/Hunter_1.json
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,7 @@
"PressDuration": 3000,
"BaseAction": true,
"Requirements": [
"TargetsMe",
"LastAutoShotMs < 400",
"!InMeleeRange",
"AutoShot"
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14 changes: 9 additions & 5 deletions Json/class/Hunter_10.json
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,10 @@
"Pull": {
"Sequence": [
{
"Name": "Concussive Shot",
"Key": "9",
"Name": "Serpent Sting",
"Key": "2",
"BeforeCastStop": true,
"Cooldown": 12000,
"AfterCastWaitCombat": true,
"Requirements": [
"HasRangedWeapon",
"HasAmmo",
Expand Down Expand Up @@ -41,7 +41,7 @@
{
"Name": "Serpent Sting",
"Key": "2",
"Cooldown": 4000,
"BeforeCastStop": true,
"Requirements": [
"HasRangedWeapon",
"HasAmmo",
Expand All @@ -53,6 +53,7 @@
"Name": "Auto Shot",
"Key": "3",
"Item": true,
"BeforeCastStop": true,
"Requirements": [
"HasRangedWeapon",
"HasAmmo",
Expand Down Expand Up @@ -118,7 +119,10 @@
"Key": "N6",
"HasCastBar": true,
"Cooldown": 4000,
"Requirement": "!Has Pet"
"Requirements": [
"Spell:Call Pet",
"!Has Pet"
]
}
]
},
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1 change: 1 addition & 0 deletions Json/class/Hunter_4.json
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@
"PressDuration": 3000,
"BaseAction": true,
"Requirements": [
"TargetsMe",
"LastAutoShotMs < 400",
"!InMeleeRange",
"AutoShot"
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14 changes: 14 additions & 0 deletions Json/class/Hunter_6.json
Original file line number Diff line number Diff line change
Expand Up @@ -22,13 +22,27 @@
"Name": "Auto Shot",
"Key": "3",
"Item": true,
"BeforeCastStop": true,
"Requirements": [
"HasRangedWeapon",
"HasAmmo",
"!InMeleeRange",
"!AutoShot"
]
},
{
"Name": "Stepback",
"Key": "S",
"PressDuration": 3000,
"BaseAction": true,
"Requirements": [
"TargetsMe",
"LastAutoShotMs < 400",
"!InMeleeRange",
"AutoShot"
],
"Interrupt": "RangedSwing < -500 && TargetAlive"
},
{
"Name": "Raptor Strike",
"Key": "4",
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