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Update Looting to not use Mouse if KeyboardOnly is set #626

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Dec 2, 2024
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8 changes: 5 additions & 3 deletions Core/Goals/LootGoal.cs
Original file line number Diff line number Diff line change
Expand Up @@ -147,8 +147,10 @@ private bool TryLoot()
return true;
}
}

return LootMouse();
if (!input.KeyboardOnly) {
return LootMouse();
}
return false;
}

private void HandleSuccessfulLoot()
Expand Down Expand Up @@ -452,4 +454,4 @@ private void LogWarning(string text)
static partial void LogKeyboardLootFailed(ILogger logger, bool hasTarget);

#endregion
}
}