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picoarch fast forward fixes
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Shaun Inman committed May 29, 2022
1 parent aff1ce7 commit 628f5e8
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2 changes: 1 addition & 1 deletion commits.txt
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5e600602 DinguxCommander
56414aa0 SDL-1.2
d5a3cc23 picoarch
783df4c7 picoarch
e8801687 beetle-pce-fast
b3c35b65 fceumm
15536214 gambatte
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15 changes: 10 additions & 5 deletions todo.txt
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Expand Up @@ -26,14 +26,21 @@ and upload comparable v0.0.3 there too
for now I'm running the toolchain with a local v0.0.3 for vvvvvv
===============================

- supafaust rename frameskip manual to auto_threshold
or just threshold since we don't have separate value/display names for retro_variables?

- refactor picoarch
- add separate src and cores directories to simplify searching the source

separate src and cores directories to simplify searching the source
add core_override_fast_forward to cores I've added
research how this was added

- snes9x frameskip interval isn't hooked up to anything?
- restore auto frameskip (I've only observed an adverse effect with auto on SotN on PSX)
- I hooked it back up but it's still not doing anything...
it's like frameskip_interval isn't being updated
it is being updated but during fastforware picoarch is overriding it to 5

- script checking core repos for newer commits?
- add -base to end of main MiniUI zip file name for proper sorting in github releases

- look at the way eggs clockd works and see if we can do something similar to add libmmenu to standalones
- launch binary and pass it's pid to standalonemenu which listens for MENU and sends a sig STOP to the previous binary?
Expand Down Expand Up @@ -73,7 +80,6 @@ for now I'm running the toolchain with a local v0.0.3 for vvvvvv
see https://stackoverflow.com/questions/29427364/non-bash-equivalent-to-trap-err
eggs: It should be noted that in the new FW, reboot will terminate and continue to run for some time afterwards.


- BUG: say doesn't seem to respect extra line returns at end of msg

- BUG: I think show et al need to make sure pan is set to 0,0?
Expand All @@ -85,7 +91,6 @@ for now I'm running the toolchain with a local v0.0.3 for vvvvvv
ugh, this will be harder than it needs to be because of the old Union cross-platform separation
- press L on a save state to lock/unlock it? to make it the default state to open instead of a cold launch?


- auto-adjust brightness based on screen effect?

change all logging from &> log to > log 2>&1
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