Skip to content

Releases: ZantetsukenGT/AttDef

1.38.0 ugmp

14 Jan 06:59
Compare
Choose a tag to compare
1.38.0 ugmp Pre-release
Pre-release

special update only for ugmp

  • adds most features from pwac version, doesn't include any anticheat features nor bulletsync stuff

1.37.11 open.mp

23 Dec 06:53
Compare
Choose a tag to compare
  • General improvements
  • added /customtitle command so you can optionally rotate through multiple hostnames every 5 seconds
  • Bug fixes and performance improvements

Go to the very end of config.json and change rcon password from changeme to something else, or the server won't start

1.37.10 first open.mp bundle

21 Aug 07:28
Compare
Choose a tag to compare

open.mp bundle

  1. Since this release and from now on I will be bundling updated open.mp server binaries, effectively replacing samp ones (samp03svr and samp-server.exe), I will not be supporting samp anymore, but for now server files will remain with the same filenames.

  2. open.mp already provides better performance and applies a number of known server sided bug fixes natively, it also blocks some invalid sync packets, potentially blocking some silent aimbots tho I cannot confirm this.

  3. open.mp's first goal is to provide an as-is replacement for the samp server, but is still in beta and there's active work to flatten such discrepancies between both platforms.

  4. I will be providing guidance to upgrade to those interested in this AttDef release but generally you will just need to delete everything you had first and then copy and paste all the contents from this release, be sure to not keep anything else other than the contents of this release.

  5. server.cfg is gone and will never come back, the replacement is config.json and it is quite big, different and offers more settings, however you will only need to change the settings at the top, which are visibly separated from the rest, you can open this file with any text editor, for instance: Notepad.

AttDef Changes

  • For a while now, iphub.info is being used to determine a player's country and VPN, and to function properly a token or key provided by them is needed, the usage limit is about 1000 country/VPN checks per day per key, and up to this day every server with version 1.37.9 or below is using the same key, and given the amount of servers using the gamemode, the rate will be reached, affecting everyone, so then since this release you will need to specify such key in the config.json file in the iphub_key field, or otherwise the server won't start, it is recommended that you get your own key to avoid issues, the key provided in this bundle won't work forever, yours will.
  • Restored original Arenas, Bases and DMs from past gamemodes, the current ones are still available, this provides a greater degree of choice when playing different map sets.
  • Replacing someone should set its correct skin now.
  • FPS counter was improved, will show closer values to actual FPS when limiting and will not double or drop randomly.
  • Commands can now make use of Player names and ID's.
  • Performance should be overall better on less powerful servers.
  • Using new open.mp functions all over the gamemode.
  • Fixed known errors and rare crashes.

Final Notes

  1. If no player's country or vpn is shown when connecting, keep restarting your server until it does, not through /gmx, but rather through the console.

This kind of releases are for server admins that just want the ready to use, compiled gamemode, however, to get the latest changes where a release isn't available yet, clone or download the project and build it using sampctl, take a look at the README if you want to go this route, or to contribute, or both.

1.37.9

14 Apr 10:40
Compare
Choose a tag to compare
  • Fixed no round timer, no cp bugs, and so on (if for whatever reason you're not updating to this yet, use /gamespeed 1000 as a workaround)
  • Fixed minor bugs related to timers and textdraws

1.37.8

10 Apr 07:44
Compare
Choose a tag to compare
  • Added /deaglenerf [off | on] command to easily toggle different deagle values
  • Fixed a bug where the round time would reduce incorrectly, example: 6:02 -> 6:01 -> 5:59 -> 5:58
  • Replacing a player should set the correct skin now
  • little bit of cleanup

1.37.7

08 Apr 03:44
Compare
Choose a tag to compare
  • Restored parachute removal
  • bug fixes and simplifications
  • huge optimizations on every anticheat (vehicle speedhack after unpause and fps dropping too much messages are still unreliable)
  • you can now skydive with parachute at will and and attempting to open it will remove it instead

1.37.6 (no anticheats)

06 Apr 12:49
Compare
Choose a tag to compare

Bug fixing some issues passed down to us long ago

1.37.5 (no anticheats)

04 Apr 08:13
Compare
Choose a tag to compare

This version doesn't have any anticheats and they might be reintroduced at a later time in form of precompiled filterscripts!

This release has some optimizations here and there, a rare round timer dissapearing bug is still out there, the only workaround for now is to /gmx, collaborate with me to fix it!