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The Three.js Flag Shader is a customizable shader implementation that simulates the behavior of a waving flag in a 3D environment using the popular JavaScript 3D library, Three.js.

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Three.js Flag Shader

Preview

The Three.js Flag Shader is a customizable shader implementation that simulates the behavior of a waving flag in a 3D environment using the popular JavaScript 3D library, Three.js.

Features

  • Realistic flag waving simulation.
  • Customizable parameters for adjusting the flag's appearance and behavior.
  • Easy integration with Three.js projects.
  • Interactive controls to manipulate the flag in real-time.
  • Well-organized codebase for easy understanding and modification.

Demo

Check out the live demo of the Three.js Flag Shader here

Getting Started

To use the Three.js Flag Shader in your project, follow these steps:

  1. Clone the repository:

    git clone https://github.com/ab192130/threejs-flag-shader.git
    
  2. Customize as you wish

Controls

The demo includes an interactive controls for real-time manipulation of the flag's view. Use your mouse to change the camera angle

Contributing

Contributions are welcome! If you have any suggestions, bug fixes, or improvements, feel free to open an issue or submit a pull request.

License

This project is licensed under the MIT License.

Feel free to customize and enhance the Three.js Flag Shader according to your project's needs. If you find any issues or have any questions, don't hesitate to contact us or open an issue in the repository. We hope you enjoy using the Three.js Flag Shader in your 3D projects!

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The Three.js Flag Shader is a customizable shader implementation that simulates the behavior of a waving flag in a 3D environment using the popular JavaScript 3D library, Three.js.

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