This is a port of SameGame to CodinGame. The rules are the same as used for benchmarks in AI publications.
SameGame is a puzzle composed of a rectangular grid containing cells of different colors. A move removes connected cells of the same color. The cells of other colors fall to fill the void created by a move down, and when a column is empty the columns on the right are moved to the left. At least two cells have to be removed for a move to be legal. The score of a move is the square of the number of removed cells minus two. A bonus of one thousand is credited for completely clearing the board.
- Stabilized Nested Rollout Policy Adaptation, Tristan Cazenave, Jean-Baptiste Sevestre and Matthieu Toulemont, MCS 2020
- Generalized Nested Rollout Policy Adaptation, Tristan Cazenave, MCS 2020
- Distributed Nested Rollout Policy for Same Game, Benjamin Negrevergne, Tristan Cazenave. CGW 2017
- Nested Rollout Policy Adaptation with Selective Policies, Tristan Cazenave, CGW 2016
- Single-Player Monte-Carlo Tree Search for SameGame, Schadd, M. P., Winands, M. H., Tak, M. J., & Uiterwijk, J. W, Knowledge-Based Systems 2012
- The Complexity of Clickomania, Therese C. Biedl, Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Lars Jacobsen, J. Ian Munro, 2001